Thomas ICHÉ
6 年前
当前提交
048cdf8b
共有 4 个文件被更改,包括 124 次插入 和 0 次删除
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82Resources/Default_UIEventManager.prefab
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7Resources/Default_UIEventManager.prefab.meta
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24Runtime/Managers/Implementations/UIEventManager.cs
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11Runtime/Managers/Implementations/UIEventManager.cs.meta
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.EventSystems; |
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namespace GameplayIngredients |
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{ |
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[RequireComponent(typeof(EventSystem))] |
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[RequireComponent(typeof(StandaloneInputModule))] |
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[ManagerDefaultPrefab("UIEventManager")] |
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public class UIEventManager : Manager |
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{ |
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public EventSystem eventSystem { get { return m_EventSystem; } } |
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[SerializeField] |
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private EventSystem m_EventSystem; |
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private void OnEnable() |
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{ |
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m_EventSystem = GetComponent<EventSystem>(); |
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} |
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} |
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} |
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