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21 行
392 B
21 行
392 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CrawlerLegContact : MonoBehaviour {
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public int index;
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public CrawlerAgentConfigurable agent;
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void Start(){
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}
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void OnCollisionStay(Collision other){
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if (other.gameObject.name == "Platform")
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{
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agent.leg_touching[index] = true;
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}
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}
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}
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