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v0.1
ml-agents/ml-agents-envs
GitHub
f82f0f37
Get timers from subprocess (#2268)
* Timer proof-of-concept * micro optimizations * add some timers * cleanup, add asserts * Cleanup (no start/end methods) and handle exceptions * unit test and decorator * move output code, add a decorator * cleanup * module docstring * actually write the timings when done with training * use __qualname__ instead * add a few more timers * fix mock import * fix unit test * get timers from worker process (WIP) * clean up timer merging * typo * WIP * cleanup merging code * bad merge * undo accidental change * remove reset command * fix style * fix unit tests * fix unit tests (they got overwrote in merge) * get timer root though a function * timer around communicate |
5 年前 | |
---|---|---|
.. | ||
mlagents/envs | Get timers from subprocess (#2268) | 5 年前 |
README.md | Split `mlagents` into two packages (#1812) | 6 年前 |
setup.py | Relax the cloudpickle version restriction (#2279) | 5 年前 |
README.md
Unity ML-Agents Python Interface
The mlagents_envs
Python package is part of the
ML-Agents Toolkit.
mlagents_envs
provides a Python API that allows direct interaction with the Unity
game engine. It is used by the trainer implementation in mlagents
as well as
the gym-unity
package to perform reinforcement learning within Unity. mlagents_envs
can be
used independently of mlagents
for Python communication.
The mlagents_envs
Python package contains one sub package:
mlagents.envs
: A low level API which allows you to interact directly with a Unity Environment. See here for more information on using this package.
Installation
Install the mlagents_envs
package with:
pip install mlagents_envs
Usage & More Information
For more detailed documentation, check out the ML-Agents Toolkit documentation.