Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Monitor

The monitoring of the environment has been changed. Here is an example of what the new monitor looks like.

Monitor

You can now track many different things and not only agents. Use the Log function anywhere in your code :

   Monitor.Log(key, value, displayType , target)
  • key is the name of the information you want to display.
  • value is the information you want to display.
  • displayType is a MonitorType that can be either text, slider, bar or hist.
    • text will convert value into a string and display it. It can be useful for displaying error messages!
    • slider is used to display a single float between -1 and 1. Note that value must be a float if you want to use a slider. If the value is positive, the slider will be green, if the value is negative, the slider will be red.
    • hist is used to display multiple floats. Note that value must be a list or array of floats. The Histogram will be a sequence of vertical sliders.
    • bar is used to see the proportions. Note that value must be a list or array of positive floats. For each float in values, a rectangle of width of value divided by the sum of all values will be show. It is best for visualizing values that sum to 1.
  • target is the transform to which you want to attach information. If the transform is null the information will be attached to the global monitor.