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34 行
1.3 KiB
34 行
1.3 KiB
import logging
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from .communicator_objects import UnityOutput, UnityInput
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logger = logging.getLogger("mlagents.envs")
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class Communicator(object):
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def __init__(self, worker_id=0, base_port=5005):
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"""
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Python side of the communication. Must be used in pair with the right Unity Communicator equivalent.
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:int base_port: Baseline port number to connect to Unity environment over. worker_id increments over this.
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:int worker_id: Number to add to communication port (5005) [0]. Used for asynchronous agent scenarios.
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"""
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def initialize(self, inputs: UnityInput) -> UnityOutput:
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"""
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Used to exchange initialization parameters between Python and the Environment
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:param inputs: The initialization input that will be sent to the environment.
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:return: UnityOutput: The initialization output sent by Unity
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"""
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def exchange(self, inputs: UnityInput) -> UnityOutput:
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"""
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Used to send an input and receive an output from the Environment
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:param inputs: The UnityInput that needs to be sent the Environment
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:return: The UnityOutputs generated by the Environment
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"""
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def close(self):
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"""
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Sends a shutdown signal to the unity environment, and closes the connection.
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"""
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