Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 1f9f1798 [Test] Make tests to compare compressed and non-compressed obs (#4547) 4 年前
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Reflection add pre-commit hook for dotnet-format (#4362) 4 年前
CameraSensor.cs [Test] Make tests to compare compressed and non-compressed obs (#4547) 4 年前
CameraSensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
CameraSensorComponent.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
CameraSensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
ISensor.cs docstrings and cleanup around actuators (#4467) 4 年前
ISensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
ISparseChannelSensor.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
ISparseChannelSensor.cs.meta Support multi-dimensional and compressed observations stacking (#4476) 4 年前
ObservationWriter.cs [Test] Make tests to compare compressed and non-compressed obs (#4547) 4 年前
ObservationWriter.cs.meta VectorSensor and StackedSensor (#2813) 5 年前
RayPerceptionSensor.cs add pre-commit hook for dotnet-format (#4362) 4 年前
RayPerceptionSensor.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponent2D.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
RayPerceptionSensorComponent2D.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponent3D.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
RayPerceptionSensorComponent3D.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponentBase.cs add pre-commit hook for dotnet-format (#4362) 4 年前
RayPerceptionSensorComponentBase.cs.meta RayPerception sensor (#2874) 5 年前
Reflection.meta ObservableAttribute (#3925) 5 年前
RenderTextureSensor.cs [Test] Make tests to compare compressed and non-compressed obs (#4547) 4 年前
RenderTextureSensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
RenderTextureSensorComponent.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
RenderTextureSensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SensorComponent.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
SensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SensorShapeValidator.cs fix typo in log message (#3987) 5 年前
SensorShapeValidator.cs.meta Decoupling IPolicy from Agent (#3203) 5 年前
StackingSensor.cs [Test] Make tests to compare compressed and non-compressed obs (#4547) 4 年前
StackingSensor.cs.meta VectorSensor and StackedSensor (#2813) 5 年前
VectorSensor.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
VectorSensor.cs.meta VectorSensor and StackedSensor (#2813) 5 年前