您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
301 行
11 KiB
301 行
11 KiB
using System.Collections.Generic;
|
|
using System.IO;
|
|
using NUnit.Framework;
|
|
using Unity.MLAgents.Extensions.Match3;
|
|
using UnityEngine;
|
|
using Unity.MLAgents.Extensions.Tests.Sensors;
|
|
using Unity.MLAgents.Sensors;
|
|
|
|
namespace Unity.MLAgents.Extensions.Tests.Match3
|
|
{
|
|
public class Match3SensorTests
|
|
{
|
|
// Whether the expected PNG data should be written to a file.
|
|
// Only set this to true if the compressed observation format changes.
|
|
private bool WritePNGDataToFile = false;
|
|
|
|
[Test]
|
|
public void TestVectorObservations()
|
|
{
|
|
var boardString =
|
|
@"000
|
|
000
|
|
010";
|
|
var gameObj = new GameObject("board");
|
|
var board = gameObj.AddComponent<StringBoard>();
|
|
board.SetBoard(boardString);
|
|
|
|
var sensorComponent = gameObj.AddComponent<Match3SensorComponent>();
|
|
sensorComponent.ObservationType = Match3ObservationType.Vector;
|
|
var sensor = sensorComponent.CreateSensor();
|
|
|
|
var expectedShape = new InplaceArray<int>(3 * 3 * 2);
|
|
Assert.AreEqual(expectedShape, sensor.GetObservationSpec().Shape);
|
|
|
|
var expectedObs = new float[]
|
|
{
|
|
1, 0, /**/ 0, 1, /**/ 1, 0,
|
|
1, 0, /**/ 1, 0, /**/ 1, 0,
|
|
1, 0, /**/ 1, 0, /**/ 1, 0,
|
|
};
|
|
SensorTestHelper.CompareObservation(sensor, expectedObs);
|
|
}
|
|
|
|
[Test]
|
|
public void TestVectorObservationsSpecial()
|
|
{
|
|
var boardString =
|
|
@"000
|
|
000
|
|
010";
|
|
var specialString =
|
|
@"010
|
|
200
|
|
000";
|
|
|
|
var gameObj = new GameObject("board");
|
|
var board = gameObj.AddComponent<StringBoard>();
|
|
board.SetBoard(boardString);
|
|
board.SetSpecial(specialString);
|
|
|
|
var sensorComponent = gameObj.AddComponent<Match3SensorComponent>();
|
|
sensorComponent.ObservationType = Match3ObservationType.Vector;
|
|
var sensor = sensorComponent.CreateSensor();
|
|
|
|
var expectedShape = new InplaceArray<int>(3 * 3 * (2 + 3));
|
|
Assert.AreEqual(expectedShape, sensor.GetObservationSpec().Shape);
|
|
|
|
var expectedObs = new float[]
|
|
{
|
|
1, 0, 1, 0, 0, /* (0, 0) */ 0, 1, 1, 0, 0, /* (0, 1) */ 1, 0, 1, 0, 0, /* (0, 0) */
|
|
1, 0, 0, 0, 1, /* (0, 2) */ 1, 0, 1, 0, 0, /* (0, 0) */ 1, 0, 1, 0, 0, /* (0, 0) */
|
|
1, 0, 1, 0, 0, /* (0, 0) */ 1, 0, 0, 1, 0, /* (0, 1) */ 1, 0, 1, 0, 0, /* (0, 0) */
|
|
};
|
|
SensorTestHelper.CompareObservation(sensor, expectedObs);
|
|
}
|
|
|
|
[Test]
|
|
public void TestVisualObservations()
|
|
{
|
|
var boardString =
|
|
@"000
|
|
000
|
|
010";
|
|
var gameObj = new GameObject("board");
|
|
var board = gameObj.AddComponent<StringBoard>();
|
|
board.SetBoard(boardString);
|
|
|
|
var sensorComponent = gameObj.AddComponent<Match3SensorComponent>();
|
|
sensorComponent.ObservationType = Match3ObservationType.UncompressedVisual;
|
|
var sensor = sensorComponent.CreateSensor();
|
|
|
|
var expectedShape = new InplaceArray<int>(3, 3, 2);
|
|
Assert.AreEqual(expectedShape, sensor.GetObservationSpec().Shape);
|
|
|
|
Assert.AreEqual(SensorCompressionType.None, sensor.GetCompressionSpec().SensorCompressionType);
|
|
|
|
var expectedObs = new float[]
|
|
{
|
|
1, 0, /**/ 0, 1, /**/ 1, 0,
|
|
1, 0, /**/ 1, 0, /**/ 1, 0,
|
|
1, 0, /**/ 1, 0, /**/ 1, 0,
|
|
};
|
|
SensorTestHelper.CompareObservation(sensor, expectedObs);
|
|
|
|
var expectedObs3D = new float[,,]
|
|
{
|
|
{{1, 0}, {0, 1}, {1, 0}},
|
|
{{1, 0}, {1, 0}, {1, 0}},
|
|
{{1, 0}, {1, 0}, {1, 0}},
|
|
};
|
|
SensorTestHelper.CompareObservation(sensor, expectedObs3D);
|
|
}
|
|
|
|
[Test]
|
|
public void TestVisualObservationsSpecial()
|
|
{
|
|
var boardString =
|
|
@"000
|
|
000
|
|
010";
|
|
var specialString =
|
|
@"010
|
|
200
|
|
000";
|
|
|
|
var gameObj = new GameObject("board");
|
|
var board = gameObj.AddComponent<StringBoard>();
|
|
board.SetBoard(boardString);
|
|
board.SetSpecial(specialString);
|
|
|
|
var sensorComponent = gameObj.AddComponent<Match3SensorComponent>();
|
|
sensorComponent.ObservationType = Match3ObservationType.UncompressedVisual;
|
|
var sensor = sensorComponent.CreateSensor();
|
|
|
|
var expectedShape = new InplaceArray<int>(3, 3, 2 + 3);
|
|
Assert.AreEqual(expectedShape, sensor.GetObservationSpec().Shape);
|
|
|
|
Assert.AreEqual(SensorCompressionType.None, sensor.GetCompressionSpec().SensorCompressionType);
|
|
|
|
var expectedObs = new float[]
|
|
{
|
|
1, 0, 1, 0, 0, /* (0, 0) */ 0, 1, 1, 0, 0, /* (0, 1) */ 1, 0, 1, 0, 0, /* (0, 0) */
|
|
1, 0, 0, 0, 1, /* (0, 2) */ 1, 0, 1, 0, 0, /* (0, 0) */ 1, 0, 1, 0, 0, /* (0, 0) */
|
|
1, 0, 1, 0, 0, /* (0, 0) */ 1, 0, 0, 1, 0, /* (0, 1) */ 1, 0, 1, 0, 0, /* (0, 0) */
|
|
};
|
|
SensorTestHelper.CompareObservation(sensor, expectedObs);
|
|
|
|
var expectedObs3D = new float[,,]
|
|
{
|
|
{{1, 0, 1, 0, 0}, {0, 1, 1, 0, 0}, {1, 0, 1, 0, 0}},
|
|
{{1, 0, 0, 0, 1}, {1, 0, 1, 0, 0}, {1, 0, 1, 0, 0}},
|
|
{{1, 0, 1, 0, 0}, {1, 0, 0, 1, 0}, {1, 0, 1, 0, 0}},
|
|
};
|
|
SensorTestHelper.CompareObservation(sensor, expectedObs3D);
|
|
}
|
|
|
|
[Test]
|
|
public void TestCompressedVisualObservations()
|
|
{
|
|
var boardString =
|
|
@"000
|
|
000
|
|
010";
|
|
var gameObj = new GameObject("board");
|
|
var board = gameObj.AddComponent<StringBoard>();
|
|
board.SetBoard(boardString);
|
|
|
|
var sensorComponent = gameObj.AddComponent<Match3SensorComponent>();
|
|
sensorComponent.ObservationType = Match3ObservationType.CompressedVisual;
|
|
var sensor = sensorComponent.CreateSensor();
|
|
|
|
var expectedShape = new InplaceArray<int>(3, 3, 2);
|
|
Assert.AreEqual(expectedShape, sensor.GetObservationSpec().Shape);
|
|
|
|
Assert.AreEqual(SensorCompressionType.PNG, sensor.GetCompressionSpec().SensorCompressionType);
|
|
|
|
var pngData = sensor.GetCompressedObservation();
|
|
if (WritePNGDataToFile)
|
|
{
|
|
// Enable this if the format of the observation changes
|
|
SavePNGs(pngData, "match3obs");
|
|
}
|
|
|
|
var expectedPng = LoadPNGs("match3obs", 1);
|
|
Assert.AreEqual(expectedPng, pngData);
|
|
}
|
|
|
|
[Test]
|
|
public void TestCompressedVisualObservationsSpecial()
|
|
{
|
|
var boardString =
|
|
@"000
|
|
000
|
|
010";
|
|
var specialString =
|
|
@"010
|
|
200
|
|
000";
|
|
|
|
var gameObj = new GameObject("board");
|
|
var board = gameObj.AddComponent<StringBoard>();
|
|
board.SetBoard(boardString);
|
|
board.SetSpecial(specialString);
|
|
|
|
var sensorComponent = gameObj.AddComponent<Match3SensorComponent>();
|
|
sensorComponent.ObservationType = Match3ObservationType.CompressedVisual;
|
|
var sensor = sensorComponent.CreateSensor();
|
|
|
|
var expectedShape = new InplaceArray<int>(3, 3, 2 + 3);
|
|
Assert.AreEqual(expectedShape, sensor.GetObservationSpec().Shape);
|
|
|
|
Assert.AreEqual(SensorCompressionType.PNG, sensor.GetCompressionSpec().SensorCompressionType);
|
|
|
|
var concatenatedPngData = sensor.GetCompressedObservation();
|
|
var pathPrefix = "match3obs_special";
|
|
if (WritePNGDataToFile)
|
|
{
|
|
// Enable this if the format of the observation changes
|
|
SavePNGs(concatenatedPngData, pathPrefix);
|
|
}
|
|
var expectedPng = LoadPNGs(pathPrefix, 2);
|
|
Assert.AreEqual(expectedPng, concatenatedPngData);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper method for un-concatenating PNG observations.
|
|
/// </summary>
|
|
/// <param name="concatenated"></param>
|
|
/// <returns></returns>
|
|
List<byte[]> SplitPNGs(byte[] concatenated)
|
|
{
|
|
var pngsOut = new List<byte[]>();
|
|
var pngHeader = new byte[] { 137, 80, 78, 71, 13, 10, 26, 10 };
|
|
|
|
var current = new List<byte>();
|
|
for (var i = 0; i < concatenated.Length; i++)
|
|
{
|
|
current.Add(concatenated[i]);
|
|
|
|
// Check if the header starts at the next position
|
|
// If so, we'll start a new output array.
|
|
var headerIsNext = false;
|
|
if (i + 1 < concatenated.Length - pngHeader.Length)
|
|
{
|
|
for (var j = 0; j < pngHeader.Length; j++)
|
|
{
|
|
if (concatenated[i + 1 + j] != pngHeader[j])
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (j == pngHeader.Length - 1)
|
|
{
|
|
headerIsNext = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (headerIsNext)
|
|
{
|
|
pngsOut.Add(current.ToArray());
|
|
current = new List<byte>();
|
|
}
|
|
}
|
|
pngsOut.Add(current.ToArray());
|
|
|
|
return pngsOut;
|
|
}
|
|
|
|
void SavePNGs(byte[] concatenatedPngData, string pathPrefix)
|
|
{
|
|
var splitPngs = SplitPNGs(concatenatedPngData);
|
|
|
|
for (var i = 0; i < splitPngs.Count; i++)
|
|
{
|
|
var pngData = splitPngs[i];
|
|
var path = $"Packages/com.unity.ml-agents.extensions/Tests/Editor/Match3/{pathPrefix}{i}.png";
|
|
using (var sw = File.Create(path))
|
|
{
|
|
foreach (var b in pngData)
|
|
{
|
|
sw.WriteByte(b);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
byte[] LoadPNGs(string pathPrefix, int numExpected)
|
|
{
|
|
var bytesOut = new List<byte>();
|
|
for (var i = 0; i < numExpected; i++)
|
|
{
|
|
var path = $"Packages/com.unity.ml-agents.extensions/Tests/Editor/Match3/{pathPrefix}{i}.png";
|
|
var res = File.ReadAllBytes(path);
|
|
bytesOut.AddRange(res);
|
|
}
|
|
|
|
return bytesOut.ToArray();
|
|
}
|
|
}
|
|
}
|