Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
GitHub e9ff7705 Fix torch tensor non-contiguous issue (#4855) 4 年前
..
mlagents Fix torch tensor non-contiguous issue (#4855) 4 年前
tests Merge pull request #4825 from Unity-Technologies/sensor-types 4 年前
README.md [refactor] Store and restore state along with checkpoints (#4025) 5 年前
setup.py removing tensorflow testing for pytest and yamato 4 年前

README.md

Unity ML-Agents Trainers

The mlagents Python package is part of the ML-Agents Toolkit. mlagents provides a set of reinforcement and imitation learning algorithms designed to be used with Unity environments. The algorithms interface with the Python API provided by the mlagents_envs package. See here for more information on mlagents_envs.

The algorithms can be accessed using the: mlagents-learn access point. See here for more information on using this package.

Installation

Install the mlagents package with:

pip3 install mlagents

Usage & More Information

For more information on the ML-Agents Toolkit and how to instrument a Unity scene with the ML-Agents SDK, check out the main ML-Agents Toolkit documentation.

Limitations

  • mlagents does not yet explicitly support multi-agent scenarios so training cooperative behavior among different agents is not stable.
  • Resuming self-play from a checkpoint resets the reported ELO to the default value.