Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 

34 行
1.1 KiB

using System;
using NUnit.Framework;
using UnityEngine;
using Unity.MLAgents.Sensors;
namespace Unity.MLAgents.Tests
{
[TestFixture]
public class CameraSensorTest
{
[Test]
public void TestCameraSensor()
{
foreach (var grayscale in new[] { true, false })
{
foreach (SensorCompressionType compression in Enum.GetValues(typeof(SensorCompressionType)))
{
var width = 24;
var height = 16;
var camera = Camera.main;
var sensor = new CameraSensor(camera, width, height, grayscale, "TestCameraSensor", compression);
var obsWriter = new ObservationWriter();
var obs = sensor.GetObservationProto(obsWriter);
Assert.AreEqual((int) compression, (int) obs.CompressionType);
var expectedShape = new[] { height, width, grayscale ? 1 : 3 };
Assert.AreEqual(expectedShape, obs.Shape);
}
}
}
}
}