Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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65 行
1.9 KiB

using UnityEngine;
using System.Text.RegularExpressions;
namespace MLAgents
{
/// <summary>
/// Demonstration Recorder Component.
/// </summary>
[RequireComponent(typeof(Agent))]
public class DemonstrationRecorder : MonoBehaviour
{
public bool record;
public string demonstrationName;
private Agent recordingAgent;
private string filePath;
private DemonstrationStore demoStore;
/// <summary>
/// Initializes Demonstration store.
/// </summary>
private void Start()
{
if (Application.isEditor && record)
{
recordingAgent = GetComponent<Agent>();
demoStore = new DemonstrationStore();
demonstrationName = SanitizeName(demonstrationName);
demoStore.Initialize(
demonstrationName,
recordingAgent.brain.brainParameters,
recordingAgent.brain.name);
Monitor.Log("Recording Demonstration of Agent: ", recordingAgent.name);
}
}
/// <summary>
/// Removes all characters except alphanumerics from demonstration name.
/// </summary>
public static string SanitizeName(string demoName)
{
var rgx = new Regex("[^a-zA-Z0-9 -]");
demoName = rgx.Replace(demoName, "");
return demoName;
}
/// <summary>
/// Forwards AgentInfo to Demonstration Store.
/// </summary>
public void WriteExperience(AgentInfo info)
{
demoStore.Record(info);
}
/// <summary>
/// Closes Demonstration store.
/// </summary>
private void OnApplicationQuit()
{
if (Application.isEditor && record)
{
demoStore.Close();
}
}
}
}