Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using UnityEngine;
using UnityEditor;
namespace MLAgents
{
/// <summary>
/// CustomEditor for the LearningBrain class. Defines the default Inspector view for a
/// LearningBrain.
/// Shows the BrainParameters of the Brain and expose a tool to deep copy BrainParameters
/// between brains. Also exposes a drag box for the Model that will be used by the
/// LearningBrain.
/// </summary>
[CustomEditor(typeof(LearningBrain))]
public class LearningBrainEditor : BrainEditor
{
public override void OnInspectorGUI()
{
EditorGUILayout.LabelField("Learning Brain", EditorStyles.boldLabel);
var brain = (LearningBrain) target;
var serializedBrain = serializedObject;
base.OnInspectorGUI();
serializedBrain.Update();
EditorGUILayout.PropertyField(serializedBrain.FindProperty("graphModel"), true);
serializedBrain.ApplyModifiedProperties();
}
}
}