Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Found path: /unity-volume/executable.x86_64
Mono path[0] = '/unity-volume/executable_Data/Managed'
Mono config path = '/unity-volume/executable_Data/MonoBleedingEdge/etc'
PlayerConnection initialized from /unity-volume/executable_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55413
Multi-casting "[IP] 10.48.3.25 [Port] 55413 [Flags] 3 [Guid] 3034801513 [EditorId] 579057823 [Version] 1048832 [Id] LinuxPlayer(10.48.3.25) [Debug] 1 [PackageName] LinuxPlayer" to [225.0.0.222:54997]...
Waiting for connection from host on [0.0.0.0:55413]...
Remaining time:3s
Remaining time:2s
Remaining time:1s
Remaining time:0s
Timed out. Continuing without host connection.
Started listening to [0.0.0.0:55413]
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56513
Preloaded 'libgrpc_csharp_ext.x64.so'
Unable to preload the following plugins:
lib_burst_generated.so
ScreenSelector.so
PlayerConnection already initialized - listening to [0.0.0.0:55413]
PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies/UnityEnvironment
Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in 0.171 seconds
UnloadTime: 0.618000 ms
Command line arguments passed: /unity-volume/executable.x86_64 -nographics -batchmode --mlagents-port 5008 -logFile /results/results/wst-ppo/run_logs/Player-3.log
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
UnloadTime: 0.400000 ms
Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
System memory in use before: 33.4 MB.
System memory in use after: 33.4 MB.
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3090.
Total: 3.180000 ms (FindLiveObjects: 0.450000 ms CreateObjectMapping: 0.084000 ms MarkObjects: 2.516000 ms DeleteObjects: 0.130000 ms)
requesting resize 84 x 84
Setting up 48 worker threads for Enlighten.
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Thread -> id: 7fdd28ff9700 -> priority: 1
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1592960252957,"processId":174,"allocatedMemory":12527,"memoryLabels":[{"Default":1560},{"NewDelete":241},{"Thread":40},{"Manager":256},{"GfxDevice":8036},{"Physics":48},{"Serialization":40},{"Terrain":88},{"String":1422},{"DynamicArray":68},{"PoolAlloc":-88},{"VR":536},{"SceneManager":560},{"SceneLoad":-280}]}