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20 行
662 B
20 行
662 B
using Unity.MLAgents;
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using Unity.MLAgents.Actuators;
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using Unity.MLAgents.Extensions.Match3;
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namespace Unity.MLAgentsExamples
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{
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public class Match3ExampleActuatorComponent : Match3ActuatorComponent
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{
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/// <inheritdoc/>
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#pragma warning disable 672
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public override IActuator CreateActuator()
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#pragma warning restore 672
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{
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var board = GetComponent<Match3Board>();
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var agent = GetComponentInParent<Agent>();
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var seed = RandomSeed == -1 ? gameObject.GetInstanceID() : RandomSeed + 1;
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return new Match3ExampleActuator(board, ForceHeuristic, agent, ActuatorName, seed);
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}
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}
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}
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