Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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from mlagents.torch_utils import torch
import numpy as np
from mlagents.trainers.torch.layers import linear_layer
from mlagents.trainers.torch.attention import (
MultiHeadAttention,
EntityEmbeddings,
ResidualSelfAttention,
)
def test_multi_head_attention_initialization():
n_h, emb_size = 4, 12
n_k, n_q, b = 13, 14, 15
mha = MultiHeadAttention(emb_size, n_h)
query = torch.ones((b, n_q, emb_size))
key = torch.ones((b, n_k, emb_size))
value = torch.ones((b, n_k, emb_size))
output, attention = mha.forward(query, key, value, n_q, n_k)
assert output.shape == (b, n_q, emb_size)
assert attention.shape == (b, n_h, n_q, n_k)
def test_multi_head_attention_masking():
epsilon = 0.0001
n_h, emb_size = 4, 12
n_k, n_q, b = 13, 14, 15
mha = MultiHeadAttention(emb_size, n_h)
# create a key input with some keys all 0
query = torch.ones((b, n_q, emb_size))
key = torch.ones((b, n_k, emb_size))
value = torch.ones((b, n_k, emb_size))
mask = torch.zeros((b, n_k))
for i in range(n_k):
if i % 3 == 0:
key[:, i, :] = 0
mask[:, i] = 1
_, attention = mha.forward(query, key, value, n_q, n_k, mask)
for i in range(n_k):
if i % 3 == 0:
assert torch.sum(attention[:, :, :, i] ** 2) < epsilon
else:
assert torch.sum(attention[:, :, :, i] ** 2) > epsilon
def test_zero_mask_layer():
batch_size, size = 10, 30
def generate_input_helper(pattern):
_input = torch.zeros((batch_size, 0, size))
for i in range(len(pattern)):
if i % 2 == 0:
_input = torch.cat(
[_input, torch.rand((batch_size, pattern[i], size))], dim=1
)
else:
_input = torch.cat(
[_input, torch.zeros((batch_size, pattern[i], size))], dim=1
)
return _input
masking_pattern_1 = [3, 2, 3, 4]
masking_pattern_2 = [5, 7, 8, 2]
input_1 = generate_input_helper(masking_pattern_1)
input_2 = generate_input_helper(masking_pattern_2)
masks = EntityEmbeddings.get_masks([input_1, input_2])
assert len(masks) == 2
masks_1 = masks[0]
masks_2 = masks[1]
assert masks_1.shape == (batch_size, sum(masking_pattern_1))
assert masks_2.shape == (batch_size, sum(masking_pattern_2))
for i in masking_pattern_1:
assert masks_1[0, 1] == 0 if i % 2 == 0 else 1
for i in masking_pattern_2:
assert masks_2[0, 1] == 0 if i % 2 == 0 else 1
def test_simple_transformer_training():
np.random.seed(1336)
torch.manual_seed(1336)
size, n_k, = 3, 5
embedding_size = 64
entity_embeddings = EntityEmbeddings(size, [size], embedding_size, [n_k])
transformer = ResidualSelfAttention(embedding_size, [n_k])
l_layer = linear_layer(embedding_size, size)
optimizer = torch.optim.Adam(
list(transformer.parameters()) + list(l_layer.parameters()), lr=0.001
)
batch_size = 200
point_range = 3
init_error = -1.0
for _ in range(250):
center = torch.rand((batch_size, size)) * point_range * 2 - point_range
key = torch.rand((batch_size, n_k, size)) * point_range * 2 - point_range
with torch.no_grad():
# create the target : The key closest to the query in euclidean distance
distance = torch.sum(
(center.reshape((batch_size, 1, size)) - key) ** 2, dim=2
)
argmin = torch.argmin(distance, dim=1)
target = []
for i in range(batch_size):
target += [key[i, argmin[i], :]]
target = torch.stack(target, dim=0)
target = target.detach()
embeddings = entity_embeddings(center, [key])
masks = EntityEmbeddings.get_masks([key])
prediction = transformer.forward(embeddings, masks)
prediction = l_layer(prediction)
prediction = prediction.reshape((batch_size, size))
error = torch.mean((prediction - target) ** 2, dim=1)
error = torch.mean(error) / 2
if init_error == -1.0:
init_error = error.item()
else:
assert error.item() < init_error
print(error.item())
optimizer.zero_grad()
error.backward()
optimizer.step()
assert error.item() < 0.3