Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 5c192cb5 BehaviorParameters - accessors for undecorated behavior name (#3316) 5 年前
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Grpc Format code and add .editorconfig to our package. (#3305) 5 年前
InferenceBrain Format code and add .editorconfig to our package. (#3305) 5 年前
Policy BehaviorParameters - accessors for undecorated behavior name (#3316) 5 年前
Resources Merge pull request #2157 from Unity-Technologies/release-v0.8.2 6 年前
Sensor remove deprecated RayPerceptionMB, legacy codepath: (#3304) 5 年前
SideChannel Format code and add .editorconfig to our package. (#3305) 5 年前
Academy.cs Format code and add .editorconfig to our package. (#3305) 5 年前
Academy.cs.meta Initial commit 7 年前
ActionMasker.cs Fix Code convention warnings in Rider. (#2801) 5 年前
ActionMasker.cs.meta Release v0.5 (#1202) 6 年前
Agent.cs Model override from commandline (#3265) 5 年前
Agent.cs.meta Initial commit 7 年前
Constants.cs Format code and add .editorconfig to our package. (#3305) 5 年前
Constants.cs.meta Use AddComponentMenu for MonoBehaviours (#3231) 5 年前
DecisionRequester.cs Format code and add .editorconfig to our package. (#3305) 5 年前
DecisionRequester.cs.meta Make On Demand Decision the default (#3243) 5 年前
Demonstration.cs Refactor ICommunicator API (#2675) 5 年前
Demonstration.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationRecorder.cs BehaviorParameters - accessors for undecorated behavior name (#3316) 5 年前
DemonstrationRecorder.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationStore.cs write observations directly to protobuf (#3229) 5 年前
DemonstrationStore.cs.meta Demonstration Recorder (#1240) 6 年前
EpisodeIdCounter.cs Format code and add .editorconfig to our package. (#3305) 5 年前
EpisodeIdCounter.cs.meta Make the Agent reset immediately after Done (#3291) 5 年前
Grpc.meta Move gRPC code to its own special place (#2621) 5 年前
ICommunicator.cs Convert Academy to a singleton (#3210) 5 年前
ICommunicator.cs.meta [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
InferenceBrain.meta New Learning Brain (#1303) 6 年前
Monitor.cs Format code and add .editorconfig to our package. (#3305) 5 年前
Monitor.cs.meta new Monitor 7 年前
Policy.meta 1 to 1 Brain to Agent (#2729) 5 年前
Resources.meta Create ML-Agents Package (#3267) 5 年前
Sensor.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SideChannel.meta Develop side channel (#2956) 5 年前
Startup.cs Fix Code convention warnings in Rider. (#2801) 5 年前
Startup.cs.meta Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956) 6 年前
Timer.cs Format code and add .editorconfig to our package. (#3305) 5 年前
Timer.cs.meta C# hierarchical timers (#2198) 5 年前
Unity.ML-Agents.asmdef Upgrade to barracuda 0.4.0-preview. (#3310) 5 年前
Unity.ML-Agents.asmdef.meta Create ML-Agents Package (#3267) 5 年前
UnityAgentsException.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
UnityAgentsException.cs.meta Initial commit 7 年前
Utilities.cs Format code and add .editorconfig to our package. (#3305) 5 年前
Utilities.cs.meta Demonstration Recorder (#1240) 6 年前