您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
170 行
6.7 KiB
170 行
6.7 KiB
using System.Collections.Generic;
|
|
using UnityEditor;
|
|
using Unity.Barracuda;
|
|
using Unity.MLAgents.Actuators;
|
|
using Unity.MLAgents.Policies;
|
|
using Unity.MLAgents.Sensors;
|
|
using Unity.MLAgents.Sensors.Reflection;
|
|
|
|
namespace Unity.MLAgents.Editor
|
|
{
|
|
/*
|
|
This code is meant to modify the behavior of the inspector on Agent Components.
|
|
*/
|
|
[CustomEditor(typeof(BehaviorParameters))]
|
|
[CanEditMultipleObjects]
|
|
internal class BehaviorParametersEditor : UnityEditor.Editor
|
|
{
|
|
const float k_TimeBetweenModelReloads = 2f;
|
|
// Time since the last reload of the model
|
|
float m_TimeSinceModelReload;
|
|
// Whether or not the model needs to be reloaded
|
|
bool m_RequireReload;
|
|
const string k_BehaviorName = "m_BehaviorName";
|
|
const string k_BrainParametersName = "m_BrainParameters";
|
|
const string k_ModelName = "m_Model";
|
|
const string k_InferenceDeviceName = "m_InferenceDevice";
|
|
const string k_BehaviorTypeName = "m_BehaviorType";
|
|
const string k_TeamIdName = "TeamId";
|
|
const string k_GroupIdName = "GroupId";
|
|
const string k_UseChildSensorsName = "m_UseChildSensors";
|
|
const string k_ObservableAttributeHandlingName = "m_ObservableAttributeHandling";
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
var so = serializedObject;
|
|
so.Update();
|
|
bool needPolicyUpdate; // Whether the name, model, inference device, or BehaviorType changed.
|
|
|
|
// Drawing the Behavior Parameters
|
|
EditorGUI.indentLevel++;
|
|
EditorGUI.BeginChangeCheck(); // global
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
{
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_BehaviorName));
|
|
}
|
|
needPolicyUpdate = EditorGUI.EndChangeCheck();
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
EditorGUI.BeginDisabledGroup(!EditorUtilities.CanUpdateModelProperties());
|
|
{
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_BrainParametersName), true);
|
|
}
|
|
EditorGUI.EndDisabledGroup();
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
{
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_ModelName), true);
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_InferenceDeviceName), true);
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
needPolicyUpdate = needPolicyUpdate || EditorGUI.EndChangeCheck();
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
{
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_BehaviorTypeName));
|
|
}
|
|
needPolicyUpdate = needPolicyUpdate || EditorGUI.EndChangeCheck();
|
|
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_GroupIdName));
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_TeamIdName));
|
|
EditorGUI.BeginDisabledGroup(!EditorUtilities.CanUpdateModelProperties());
|
|
{
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_UseChildSensorsName), true);
|
|
EditorGUILayout.PropertyField(so.FindProperty(k_ObservableAttributeHandlingName), true);
|
|
}
|
|
EditorGUI.EndDisabledGroup();
|
|
|
|
EditorGUI.indentLevel--;
|
|
m_RequireReload = EditorGUI.EndChangeCheck();
|
|
DisplayFailedModelChecks();
|
|
so.ApplyModifiedProperties();
|
|
|
|
if (needPolicyUpdate)
|
|
{
|
|
UpdateAgentPolicy();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Must be called within OnEditorGUI()
|
|
/// </summary>
|
|
void DisplayFailedModelChecks()
|
|
{
|
|
if (m_RequireReload && m_TimeSinceModelReload > k_TimeBetweenModelReloads)
|
|
{
|
|
m_RequireReload = false;
|
|
m_TimeSinceModelReload = 0;
|
|
}
|
|
// Display all failed checks
|
|
D.logEnabled = false;
|
|
Model barracudaModel = null;
|
|
var model = (NNModel)serializedObject.FindProperty(k_ModelName).objectReferenceValue;
|
|
var behaviorParameters = (BehaviorParameters)target;
|
|
|
|
// Grab the sensor components, since we need them to determine the observation sizes.
|
|
// TODO make these methods of BehaviorParameters
|
|
SensorComponent[] sensorComponents;
|
|
if (behaviorParameters.UseChildSensors)
|
|
{
|
|
sensorComponents = behaviorParameters.GetComponentsInChildren<SensorComponent>();
|
|
}
|
|
else
|
|
{
|
|
sensorComponents = behaviorParameters.GetComponents<SensorComponent>();
|
|
}
|
|
|
|
ActuatorComponent[] actuatorComponents;
|
|
if (behaviorParameters.UseChildActuators)
|
|
{
|
|
actuatorComponents = behaviorParameters.GetComponentsInChildren<ActuatorComponent>();
|
|
}
|
|
else
|
|
{
|
|
actuatorComponents = behaviorParameters.GetComponents<ActuatorComponent>();
|
|
}
|
|
|
|
// Get the total size of the sensors generated by ObservableAttributes.
|
|
// If there are any errors (e.g. unsupported type, write-only properties), display them too.
|
|
int observableAttributeSensorTotalSize = 0;
|
|
var agent = behaviorParameters.GetComponent<Agent>();
|
|
if (agent != null && behaviorParameters.ObservableAttributeHandling != ObservableAttributeOptions.Ignore)
|
|
{
|
|
List<string> observableErrors = new List<string>();
|
|
observableAttributeSensorTotalSize = ObservableAttribute.GetTotalObservationSize(agent, false, observableErrors);
|
|
foreach (var check in observableErrors)
|
|
{
|
|
EditorGUILayout.HelpBox(check, MessageType.Warning);
|
|
}
|
|
}
|
|
|
|
var brainParameters = behaviorParameters.BrainParameters;
|
|
if (model != null)
|
|
{
|
|
barracudaModel = ModelLoader.Load(model);
|
|
}
|
|
if (brainParameters != null)
|
|
{
|
|
var failedChecks = Inference.BarracudaModelParamLoader.CheckModel(
|
|
barracudaModel, brainParameters, sensorComponents, actuatorComponents,
|
|
observableAttributeSensorTotalSize, behaviorParameters.BehaviorType
|
|
);
|
|
foreach (var check in failedChecks)
|
|
{
|
|
if (check != null)
|
|
{
|
|
EditorGUILayout.HelpBox(check, MessageType.Warning);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void UpdateAgentPolicy()
|
|
{
|
|
var behaviorParameters = (BehaviorParameters)target;
|
|
behaviorParameters.UpdateAgentPolicy();
|
|
}
|
|
}
|
|
}
|