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0.1.1
0.1.2
0.10.0
0.10.1
0.11.0
0.11.0.dev0
0.11.0.dev1
0.11.0.dev2
0.11.0.dev3
0.12.0
0.12.0-dev
0.12.0.dev0
0.12.1
0.12.1.dev0
0.12.1.dev1
0.13.0
0.13.1
0.14.0
0.14.1
0.15.0
0.15.1
0.2.0
0.2.1
0.2.1a
0.2.1b
0.2.1c
0.2.1d
0.3.0
0.3.0a
0.3.0b
0.3.1
0.3.1a
0.3.1b
0.4.0
0.4.0a
0.4.0b
0.5.0
0.5.0a
0.6.0
0.6.0a
0.7.0
0.8.0
0.8.1
0.8.2
0.9.0
0.9.1
0.9.2
0.9.3
com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
python-packages_0.16.1
python-packages_0.17.0
python-packages_0.18.0
python-packages_0.18.1
python-packages_0.19.0
python-packages_0.20.0
python-packages_0.21.0
python-packages_0.21.1
python-packages_0.22.0
python-packages_0.23.0
python-packages_0.24.0
python-packages_0.24.1
python-packages_0.25.0
python-packages_0.25.1
python-packages_0.26.0
python-packages_0.27.0
release_1
release_10
release_10_docs
release_11
release_11_docs
release_12
release_12_docs
release_13
release_13_docs
release_14
release_14_docs
release_15
release_15_docs
release_16
release_16_docs
release_17
release_17_docs
release_18
release_18_docs
release_1_docs
release_2
release_2_docs
release_2_verified_docs
release_3
release_3_docs
release_4
release_4_docs
release_5
release_5_docs
release_6
release_6_docs
release_7
release_7_docs
release_8
release_8_docs
release_8_test0
release_8_test1
release_9
release_9_docs
v0.1
800 B
800 B
Limitations
Unity SDK
Headless Mode
If you enable Headless mode, you will not be able to collect visual observations from your agents.
Rendering Speed and Synchronization
Currently the speed of the game physics can only be increased to 100x real-time. The Academy also moves in time with FixedUpdate() rather than Update(), so game behavior implemented in Update() may be out of sync with the agent decision making. See Execution Order of Event Functions for more information.
You can control the frequency of Academy stepping by calling
Academy.Instance.DisableAutomaticStepping()
, and then calling
Academy.Instance.EnvironmentStep()
Python API
Python version
As of version 0.3, we no longer support Python 2.