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279 行
10 KiB
279 行
10 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Unity.MLAgents.Inference.Utils;
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using Unity.MLAgents.Actuators;
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using Unity.Barracuda;
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using UnityEngine;
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namespace Unity.MLAgents.Inference
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{
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/// <summary>
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/// The Applier for the Continuous Action output tensor. Tensor is assumed to contain the
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/// continuous action data of the agents in the batch.
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/// </summary>
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internal class ContinuousActionOutputApplier : TensorApplier.IApplier
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{
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readonly ActionSpec m_ActionSpec;
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public ContinuousActionOutputApplier(ActionSpec actionSpec)
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{
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m_ActionSpec = actionSpec;
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}
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public void Apply(TensorProxy tensorProxy, IList<int> actionIds, Dictionary<int, ActionBuffers> lastActions)
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{
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var actionSize = tensorProxy.shape[tensorProxy.shape.Length - 1];
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var agentIndex = 0;
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for (var i = 0; i < actionIds.Count; i++)
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{
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var agentId = actionIds[i];
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if (lastActions.ContainsKey(agentId))
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{
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var actionBuffer = lastActions[agentId];
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if (actionBuffer.IsEmpty())
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{
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actionBuffer = new ActionBuffers(m_ActionSpec);
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lastActions[agentId] = actionBuffer;
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}
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var continuousBuffer = actionBuffer.ContinuousActions;
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for (var j = 0; j < actionSize; j++)
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{
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continuousBuffer[j] = tensorProxy.data[agentIndex, j];
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}
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}
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agentIndex++;
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}
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}
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}
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/// <summary>
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/// The Applier for the Discrete Action output tensor. Uses multinomial to sample discrete
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/// actions from the logits contained in the tensor.
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/// </summary>
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internal class DiscreteActionOutputApplier : TensorApplier.IApplier
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{
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readonly int[] m_ActionSize;
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readonly Multinomial m_Multinomial;
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readonly ITensorAllocator m_Allocator;
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readonly ActionSpec m_ActionSpec;
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public DiscreteActionOutputApplier(ActionSpec actionSpec, int seed, ITensorAllocator allocator)
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{
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m_ActionSize = actionSpec.BranchSizes;
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m_Multinomial = new Multinomial(seed);
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m_Allocator = allocator;
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m_ActionSpec = actionSpec;
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}
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public void Apply(TensorProxy tensorProxy, IList<int> actionIds, Dictionary<int, ActionBuffers> lastActions)
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{
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//var tensorDataProbabilities = tensorProxy.Data as float[,];
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var idActionPairList = actionIds as List<int> ?? actionIds.ToList();
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var batchSize = idActionPairList.Count;
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var actionValues = new float[batchSize, m_ActionSize.Length];
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var startActionIndices = Utilities.CumSum(m_ActionSize);
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for (var actionIndex = 0; actionIndex < m_ActionSize.Length; actionIndex++)
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{
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var nBranchAction = m_ActionSize[actionIndex];
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var actionProbs = new TensorProxy()
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{
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valueType = TensorProxy.TensorType.FloatingPoint,
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shape = new long[] { batchSize, nBranchAction },
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data = m_Allocator.Alloc(new TensorShape(batchSize, nBranchAction))
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};
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for (var batchIndex = 0; batchIndex < batchSize; batchIndex++)
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{
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for (var branchActionIndex = 0;
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branchActionIndex < nBranchAction;
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branchActionIndex++)
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{
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actionProbs.data[batchIndex, branchActionIndex] =
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tensorProxy.data[batchIndex, startActionIndices[actionIndex] + branchActionIndex];
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}
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}
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var outputTensor = new TensorProxy()
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{
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valueType = TensorProxy.TensorType.FloatingPoint,
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shape = new long[] { batchSize, 1 },
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data = m_Allocator.Alloc(new TensorShape(batchSize, 1))
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};
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Eval(actionProbs, outputTensor, m_Multinomial);
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for (var ii = 0; ii < batchSize; ii++)
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{
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actionValues[ii, actionIndex] = outputTensor.data[ii, 0];
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}
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actionProbs.data.Dispose();
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outputTensor.data.Dispose();
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}
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var agentIndex = 0;
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for (var i = 0; i < actionIds.Count; i++)
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{
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var agentId = actionIds[i];
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if (lastActions.ContainsKey(agentId))
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{
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var actionBuffer = lastActions[agentId];
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if (actionBuffer.IsEmpty())
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{
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actionBuffer = new ActionBuffers(m_ActionSpec);
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lastActions[agentId] = actionBuffer;
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}
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var discreteBuffer = actionBuffer.DiscreteActions;
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for (var j = 0; j < m_ActionSize.Length; j++)
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{
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discreteBuffer[j] = (int)actionValues[agentIndex, j];
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}
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}
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agentIndex++;
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}
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}
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/// <summary>
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/// Draw samples from a multinomial distribution based on log-probabilities specified
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/// in tensor src. The samples will be saved in the dst tensor.
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/// </summary>
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/// <param name="src">2-D tensor with shape batch_size x num_classes</param>
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/// <param name="dst">Allocated tensor with size batch_size x num_samples</param>
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/// <param name="multinomial">Multinomial object used to sample values</param>
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/// <exception cref="NotImplementedException">
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/// Multinomial doesn't support integer tensors
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/// </exception>
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/// <exception cref="ArgumentException">Issue with tensor shape or type</exception>
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/// <exception cref="ArgumentNullException">
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/// At least one of the tensors is not allocated
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/// </exception>
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public static void Eval(TensorProxy src, TensorProxy dst, Multinomial multinomial)
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{
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if (src.DataType != typeof(float))
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{
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throw new NotImplementedException("Only float tensors are currently supported");
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}
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if (src.valueType != dst.valueType)
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{
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throw new ArgumentException(
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"Source and destination tensors have different types!");
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}
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if (src.data == null || dst.data == null)
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{
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throw new ArgumentNullException();
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}
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if (src.data.batch != dst.data.batch)
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{
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throw new ArgumentException("Batch size for input and output data is different!");
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}
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var cdf = new float[src.data.channels];
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for (var batch = 0; batch < src.data.batch; ++batch)
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{
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// Find the class maximum
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var maxProb = float.NegativeInfinity;
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for (var cls = 0; cls < src.data.channels; ++cls)
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{
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maxProb = Mathf.Max(src.data[batch, cls], maxProb);
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}
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// Sum the log probabilities and compute CDF
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var sumProb = 0.0f;
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for (var cls = 0; cls < src.data.channels; ++cls)
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{
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sumProb += Mathf.Exp(src.data[batch, cls] - maxProb);
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cdf[cls] = sumProb;
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}
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// Generate the samples
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for (var sample = 0; sample < dst.data.channels; ++sample)
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{
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dst.data[batch, sample] = multinomial.Sample(cdf);
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}
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}
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}
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}
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/// <summary>
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/// The Applier for the Memory output tensor. Tensor is assumed to contain the new
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/// memory data of the agents in the batch.
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/// </summary>
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internal class MemoryOutputApplier : TensorApplier.IApplier
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{
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Dictionary<int, List<float>> m_Memories;
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public MemoryOutputApplier(
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Dictionary<int, List<float>> memories)
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{
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m_Memories = memories;
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}
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public void Apply(TensorProxy tensorProxy, IList<int> actionIds, Dictionary<int, ActionBuffers> lastActions)
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{
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var agentIndex = 0;
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var memorySize = (int)tensorProxy.shape[tensorProxy.shape.Length - 1];
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for (var i = 0; i < actionIds.Count; i++)
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{
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var agentId = actionIds[i];
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List<float> memory;
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if (!m_Memories.TryGetValue(agentId, out memory)
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|| memory.Count < memorySize)
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{
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memory = new List<float>();
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memory.AddRange(Enumerable.Repeat(0f, memorySize));
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}
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m_Memories[agentId] = memory;
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agentIndex++;
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}
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}
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}
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internal class BarracudaMemoryOutputApplier : TensorApplier.IApplier
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{
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readonly int m_MemoriesCount;
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readonly int m_MemoryIndex;
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Dictionary<int, List<float>> m_Memories;
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public BarracudaMemoryOutputApplier(
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int memoriesCount,
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int memoryIndex,
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Dictionary<int, List<float>> memories)
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{
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m_MemoriesCount = memoriesCount;
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m_MemoryIndex = memoryIndex;
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m_Memories = memories;
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}
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public void Apply(TensorProxy tensorProxy, IList<int> actionIds, Dictionary<int, ActionBuffers> lastActions)
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{
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var agentIndex = 0;
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var memorySize = (int)tensorProxy.shape[tensorProxy.shape.Length - 1];
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for (var i = 0; i < actionIds.Count; i++)
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{
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var agentId = actionIds[i];
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List<float> memory;
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if (!m_Memories.TryGetValue(agentId, out memory)
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|| memory.Count < memorySize * m_MemoriesCount)
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{
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memory = new List<float>();
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memory.AddRange(Enumerable.Repeat(0f, memorySize * m_MemoriesCount));
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}
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for (var j = 0; j < memorySize; j++)
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{
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memory[memorySize * m_MemoryIndex + j] = tensorProxy.data[agentIndex, j];
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}
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m_Memories[agentId] = memory;
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agentIndex++;
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}
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}
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}
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}
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