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132 行
7.5 KiB
132 行
7.5 KiB
#if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_STANDALONE_LINUX
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// <auto-generated>
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// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: mlagents_envs/communicator_objects/unity_to_external.proto
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// </auto-generated>
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#pragma warning disable 0414, 1591
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#region Designer generated code
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using grpc = global::Grpc.Core;
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namespace Unity.MLAgents.CommunicatorObjects {
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internal static partial class UnityToExternalProto
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{
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static readonly string __ServiceName = "communicator_objects.UnityToExternalProto";
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static readonly grpc::Marshaller<global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto> __Marshaller_communicator_objects_UnityMessageProto = grpc::Marshallers.Create((arg) => global::Google.Protobuf.MessageExtensions.ToByteArray(arg), global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto.Parser.ParseFrom);
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static readonly grpc::Method<global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto, global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto> __Method_Exchange = new grpc::Method<global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto, global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto>(
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grpc::MethodType.Unary,
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__ServiceName,
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"Exchange",
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__Marshaller_communicator_objects_UnityMessageProto,
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__Marshaller_communicator_objects_UnityMessageProto);
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/// <summary>Service descriptor</summary>
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public static global::Google.Protobuf.Reflection.ServiceDescriptor Descriptor
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{
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get { return global::Unity.MLAgents.CommunicatorObjects.UnityToExternalReflection.Descriptor.Services[0]; }
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}
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/// <summary>Base class for server-side implementations of UnityToExternalProto</summary>
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public abstract partial class UnityToExternalProtoBase
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{
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/// <summary>
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/// Sends the academy parameters
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/// </summary>
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/// <param name="request">The request received from the client.</param>
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/// <param name="context">The context of the server-side call handler being invoked.</param>
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/// <returns>The response to send back to the client (wrapped by a task).</returns>
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public virtual global::System.Threading.Tasks.Task<global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto> Exchange(global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto request, grpc::ServerCallContext context)
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{
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throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, ""));
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}
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}
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/// <summary>Client for UnityToExternalProto</summary>
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public partial class UnityToExternalProtoClient : grpc::ClientBase<UnityToExternalProtoClient>
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{
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/// <summary>Creates a new client for UnityToExternalProto</summary>
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/// <param name="channel">The channel to use to make remote calls.</param>
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public UnityToExternalProtoClient(grpc::Channel channel) : base(channel)
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{
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}
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/// <summary>Creates a new client for UnityToExternalProto that uses a custom <c>CallInvoker</c>.</summary>
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/// <param name="callInvoker">The callInvoker to use to make remote calls.</param>
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public UnityToExternalProtoClient(grpc::CallInvoker callInvoker) : base(callInvoker)
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{
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}
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/// <summary>Protected parameterless constructor to allow creation of test doubles.</summary>
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protected UnityToExternalProtoClient() : base()
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{
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}
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/// <summary>Protected constructor to allow creation of configured clients.</summary>
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/// <param name="configuration">The client configuration.</param>
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protected UnityToExternalProtoClient(ClientBaseConfiguration configuration) : base(configuration)
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{
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}
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/// <summary>
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/// Sends the academy parameters
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/// </summary>
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/// <param name="request">The request to send to the server.</param>
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/// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param>
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/// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param>
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/// <param name="cancellationToken">An optional token for canceling the call.</param>
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/// <returns>The response received from the server.</returns>
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public virtual global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto Exchange(global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
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{
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return Exchange(request, new grpc::CallOptions(headers, deadline, cancellationToken));
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}
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/// <summary>
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/// Sends the academy parameters
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/// </summary>
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/// <param name="request">The request to send to the server.</param>
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/// <param name="options">The options for the call.</param>
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/// <returns>The response received from the server.</returns>
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public virtual global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto Exchange(global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto request, grpc::CallOptions options)
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{
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return CallInvoker.BlockingUnaryCall(__Method_Exchange, null, options, request);
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}
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/// <summary>
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/// Sends the academy parameters
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/// </summary>
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/// <param name="request">The request to send to the server.</param>
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/// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param>
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/// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param>
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/// <param name="cancellationToken">An optional token for canceling the call.</param>
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/// <returns>The call object.</returns>
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public virtual grpc::AsyncUnaryCall<global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto> ExchangeAsync(global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
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{
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return ExchangeAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken));
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}
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/// <summary>
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/// Sends the academy parameters
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/// </summary>
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/// <param name="request">The request to send to the server.</param>
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/// <param name="options">The options for the call.</param>
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/// <returns>The call object.</returns>
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public virtual grpc::AsyncUnaryCall<global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto> ExchangeAsync(global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto request, grpc::CallOptions options)
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{
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return CallInvoker.AsyncUnaryCall(__Method_Exchange, null, options, request);
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}
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/// <summary>Creates a new instance of client from given <c>ClientBaseConfiguration</c>.</summary>
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protected override UnityToExternalProtoClient NewInstance(ClientBaseConfiguration configuration)
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{
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return new UnityToExternalProtoClient(configuration);
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}
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}
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/// <summary>Creates service definition that can be registered with a server</summary>
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/// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
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public static grpc::ServerServiceDefinition BindService(UnityToExternalProtoBase serviceImpl)
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{
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return grpc::ServerServiceDefinition.CreateBuilder()
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.AddMethod(__Method_Exchange, serviceImpl.Exchange).Build();
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}
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}
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}
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#endregion
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#endif
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