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48 行
1.7 KiB
48 行
1.7 KiB
namespace Unity.MLAgents.Inference.Utils
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{
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/// <summary>
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/// Multinomial - Draws samples from a multinomial distribution given a (potentially unscaled)
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/// cumulative mass function (CMF). This means that the CMF need not "end" with probability
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/// mass of 1.0. For instance: [0.1, 0.2, 0.5] is a valid (unscaled). What is important is
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/// that it is a cumulative function, not a probability function. In other words,
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/// entry[i] = P(x \le i), NOT P(i - 1 \le x \lt i).
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/// (\le stands for less than or equal to while \lt is strictly less than).
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/// </summary>
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internal class Multinomial
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{
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readonly System.Random m_Random;
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="seed">
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/// Seed for the random number generator used in the sampling process.
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/// </param>
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public Multinomial(int seed)
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{
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m_Random = new System.Random(seed);
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}
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/// <summary>
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/// Samples from the Multinomial distribution defined by the provided cumulative
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/// mass function.
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/// </summary>
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/// <param name="cmf">
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/// Cumulative mass function, which may be unscaled. The entries in this array need
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/// to be monotonic (always increasing). If the CMF is scaled, then the last entry in
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/// the array will be 1.0.
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/// </param>
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/// <returns>A sampled index from the CMF ranging from 0 to cmf.Length-1.</returns>
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public int Sample(float[] cmf)
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{
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var p = (float)m_Random.NextDouble() * cmf[cmf.Length - 1];
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var cls = 0;
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while (cmf[cls] < p)
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{
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++cls;
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}
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return cls;
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}
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}
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}
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