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260 行
11 KiB
260 行
11 KiB
import sys
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from typing import List, Dict, Deque, TypeVar, Generic
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from collections import defaultdict, Counter, deque
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from mlagents_envs.base_env import BatchedStepResult
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from mlagents.trainers.trajectory import Trajectory, AgentExperience
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from mlagents.trainers.tf_policy import TFPolicy
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from mlagents.trainers.policy import Policy
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from mlagents.trainers.action_info import ActionInfo, ActionInfoOutputs
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from mlagents.trainers.stats import StatsReporter
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from mlagents.trainers.brain_conversion_utils import get_global_agent_id
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T = TypeVar("T")
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class AgentProcessor:
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"""
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AgentProcessor contains a dictionary per-agent trajectory buffers. The buffers are indexed by agent_id.
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Buffer also contains an update_buffer that corresponds to the buffer used when updating the model.
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One AgentProcessor should be created per agent group.
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"""
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def __init__(
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self,
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policy: TFPolicy,
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behavior_id: str,
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stats_reporter: StatsReporter,
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max_trajectory_length: int = sys.maxsize,
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):
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"""
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Create an AgentProcessor.
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:param trainer: Trainer instance connected to this AgentProcessor. Trainer is given trajectory
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when it is finished.
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:param policy: Policy instance associated with this AgentProcessor.
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:param max_trajectory_length: Maximum length of a trajectory before it is added to the trainer.
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:param stats_category: The category under which to write the stats. Usually, this comes from the Trainer.
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"""
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self.experience_buffers: Dict[str, List[AgentExperience]] = defaultdict(list)
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self.last_step_result: Dict[str, BatchedStepResult] = {}
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# last_take_action_outputs stores the action a_t taken before the current observation s_(t+1), while
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# grabbing previous_action from the policy grabs the action PRIOR to that, a_(t-1).
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self.last_take_action_outputs: Dict[str, ActionInfoOutputs] = {}
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# Note: In the future this policy reference will be the policy of the env_manager and not the trainer.
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# We can in that case just grab the action from the policy rather than having it passed in.
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self.policy = policy
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self.episode_steps: Counter = Counter()
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self.episode_rewards: Dict[str, float] = defaultdict(float)
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self.stats_reporter = stats_reporter
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self.max_trajectory_length = max_trajectory_length
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self.trajectory_queues: List[AgentManagerQueue[Trajectory]] = []
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self.behavior_id = behavior_id
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def add_experiences(
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self,
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batched_step_result: BatchedStepResult,
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worker_id: int,
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previous_action: ActionInfo,
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) -> None:
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"""
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Adds experiences to each agent's experience history.
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:param batched_step_result: current BatchedStepResult.
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:param previous_action: The outputs of the Policy's get_action method.
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"""
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take_action_outputs = previous_action.outputs
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if take_action_outputs:
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for _entropy in take_action_outputs["entropy"]:
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self.stats_reporter.add_stat("Policy/Entropy", _entropy)
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self.stats_reporter.add_stat(
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"Policy/Learning Rate", take_action_outputs["learning_rate"]
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)
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terminated_agents: List[str] = []
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# Make unique agent_ids that are global across workers
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action_global_agent_ids = [
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get_global_agent_id(worker_id, ag_id) for ag_id in previous_action.agent_ids
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]
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for global_id in action_global_agent_ids:
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self.last_take_action_outputs[global_id] = take_action_outputs
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for _id in batched_step_result.agent_id: # Assume agent_id is 1-D
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local_id = int(
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_id
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) # Needed for mypy to pass since ndarray has no content type
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curr_agent_step = batched_step_result.get_agent_step_result(local_id)
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global_id = get_global_agent_id(worker_id, local_id)
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stored_step = self.last_step_result.get(global_id, None)
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stored_take_action_outputs = self.last_take_action_outputs.get(
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global_id, None
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)
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if stored_step is not None and stored_take_action_outputs is not None:
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# We know the step is from the same worker, so use the local agent id.
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stored_agent_step = stored_step.get_agent_step_result(local_id)
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idx = stored_step.agent_id_to_index[local_id]
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obs = stored_agent_step.obs
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if not stored_agent_step.done:
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if self.policy.use_recurrent:
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memory = self.policy.retrieve_memories([global_id])[0, :]
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else:
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memory = None
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done = curr_agent_step.done
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max_step = curr_agent_step.max_step
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# Add the outputs of the last eval
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action = stored_take_action_outputs["action"][idx]
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if self.policy.use_continuous_act:
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action_pre = stored_take_action_outputs["pre_action"][idx]
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else:
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action_pre = None
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action_probs = stored_take_action_outputs["log_probs"][idx]
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action_mask = stored_agent_step.action_mask
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prev_action = self.policy.retrieve_previous_action([global_id])[
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0, :
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]
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experience = AgentExperience(
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obs=obs,
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reward=curr_agent_step.reward,
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done=done,
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action=action,
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action_probs=action_probs,
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action_pre=action_pre,
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action_mask=action_mask,
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prev_action=prev_action,
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max_step=max_step,
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memory=memory,
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)
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# Add the value outputs if needed
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self.experience_buffers[global_id].append(experience)
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self.episode_rewards[global_id] += curr_agent_step.reward
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if (
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curr_agent_step.done
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or (
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len(self.experience_buffers[global_id])
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>= self.max_trajectory_length
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)
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) and len(self.experience_buffers[global_id]) > 0:
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# Make next AgentExperience
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next_obs = curr_agent_step.obs
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trajectory = Trajectory(
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steps=self.experience_buffers[global_id],
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agent_id=global_id,
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next_obs=next_obs,
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behavior_id=self.behavior_id,
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)
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for traj_queue in self.trajectory_queues:
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traj_queue.put(trajectory)
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self.experience_buffers[global_id] = []
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if curr_agent_step.done:
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self.stats_reporter.add_stat(
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"Environment/Cumulative Reward",
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self.episode_rewards.get(global_id, 0),
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)
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self.stats_reporter.add_stat(
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"Environment/Episode Length",
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self.episode_steps.get(global_id, 0),
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)
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terminated_agents += [global_id]
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elif not curr_agent_step.done:
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self.episode_steps[global_id] += 1
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self.last_step_result[global_id] = batched_step_result
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if "action" in take_action_outputs:
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self.policy.save_previous_action(
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previous_action.agent_ids, take_action_outputs["action"]
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)
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for terminated_id in terminated_agents:
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self._clean_agent_data(terminated_id)
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def _clean_agent_data(self, global_id: str) -> None:
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"""
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Removes the data for an Agent.
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"""
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del self.experience_buffers[global_id]
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del self.last_take_action_outputs[global_id]
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del self.episode_steps[global_id]
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del self.episode_rewards[global_id]
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del self.last_step_result[global_id]
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self.policy.remove_previous_action([global_id])
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self.policy.remove_memories([global_id])
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def publish_trajectory_queue(
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self, trajectory_queue: "AgentManagerQueue[Trajectory]"
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) -> None:
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"""
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Adds a trajectory queue to the list of queues to publish to when this AgentProcessor
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assembles a Trajectory
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:param trajectory_queue: Trajectory queue to publish to.
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"""
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self.trajectory_queues.append(trajectory_queue)
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def end_episode(self) -> None:
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"""
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Ends the episode, terminating the current trajectory and stopping stats collection for that
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episode. Used for forceful reset (e.g. in curriculum or generalization training.)
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"""
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self.experience_buffers.clear()
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self.episode_rewards.clear()
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self.episode_steps.clear()
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class AgentManagerQueue(Generic[T]):
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"""
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Queue used by the AgentManager. Note that we make our own class here because in most implementations
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deque is sufficient and faster. However, if we want to switch to multiprocessing, we'll need to change
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out this implementation.
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"""
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class Empty(Exception):
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"""
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Exception for when the queue is empty.
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"""
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pass
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def __init__(self, behavior_id: str, maxlen: int = 1000):
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"""
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Initializes an AgentManagerQueue. Note that we can give it a behavior_id so that it can be identified
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separately from an AgentManager.
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"""
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self.maxlen: int = maxlen
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self.queue: Deque[T] = deque(maxlen=self.maxlen)
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self.behavior_id = behavior_id
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def empty(self) -> bool:
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return len(self.queue) == 0
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def get_nowait(self) -> T:
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try:
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return self.queue.popleft()
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except IndexError:
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raise self.Empty("The AgentManagerQueue is empty.")
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def put(self, item: T) -> None:
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self.queue.append(item)
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class AgentManager(AgentProcessor):
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"""
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An AgentManager is an AgentProcessor that also holds a single trajectory and policy queue.
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Note: this leaves room for adding AgentProcessors that publish multiple trajectory queues.
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"""
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def __init__(
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self,
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policy: TFPolicy,
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behavior_id: str,
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stats_reporter: StatsReporter,
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max_trajectory_length: int = sys.maxsize,
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):
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super().__init__(policy, behavior_id, stats_reporter, max_trajectory_length)
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self.trajectory_queue: AgentManagerQueue[Trajectory] = AgentManagerQueue(
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self.behavior_id
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)
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self.policy_queue: AgentManagerQueue[Policy] = AgentManagerQueue(
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self.behavior_id
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)
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self.publish_trajectory_queue(self.trajectory_queue)
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