Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents/envs/communicator_objects/agent_action.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace MLAgents.CommunicatorObjects {
/// <summary>Holder for reflection information generated from mlagents/envs/communicator_objects/agent_action.proto</summary>
public static partial class AgentActionReflection {
#region Descriptor
/// <summary>File descriptor for mlagents/envs/communicator_objects/agent_action.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static AgentActionReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"CjVtbGFnZW50cy9lbnZzL2NvbW11bmljYXRvcl9vYmplY3RzL2FnZW50X2Fj",
"dGlvbi5wcm90bxIUY29tbXVuaWNhdG9yX29iamVjdHMiSwoQQWdlbnRBY3Rp",
"b25Qcm90bxIWCg52ZWN0b3JfYWN0aW9ucxgBIAMoAhINCgV2YWx1ZRgEIAEo",
"AkoECAIQA0oECAMQBEoECAUQBkIfqgIcTUxBZ2VudHMuQ29tbXVuaWNhdG9y",
"T2JqZWN0c2IGcHJvdG8z"));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::MLAgents.CommunicatorObjects.AgentActionProto), global::MLAgents.CommunicatorObjects.AgentActionProto.Parser, new[]{ "VectorActions", "Value" }, null, null, null)
}));
}
#endregion
}
#region Messages
public sealed partial class AgentActionProto : pb::IMessage<AgentActionProto> {
private static readonly pb::MessageParser<AgentActionProto> _parser = new pb::MessageParser<AgentActionProto>(() => new AgentActionProto());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<AgentActionProto> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::MLAgents.CommunicatorObjects.AgentActionReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public AgentActionProto() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public AgentActionProto(AgentActionProto other) : this() {
vectorActions_ = other.vectorActions_.Clone();
value_ = other.value_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public AgentActionProto Clone() {
return new AgentActionProto(this);
}
/// <summary>Field number for the "vector_actions" field.</summary>
public const int VectorActionsFieldNumber = 1;
private static readonly pb::FieldCodec<float> _repeated_vectorActions_codec
= pb::FieldCodec.ForFloat(10);
private readonly pbc::RepeatedField<float> vectorActions_ = new pbc::RepeatedField<float>();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public pbc::RepeatedField<float> VectorActions {
get { return vectorActions_; }
}
/// <summary>Field number for the "value" field.</summary>
public const int ValueFieldNumber = 4;
private float value_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float Value {
get { return value_; }
set {
value_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as AgentActionProto);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(AgentActionProto other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if(!vectorActions_.Equals(other.vectorActions_)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(Value, other.Value)) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
hash ^= vectorActions_.GetHashCode();
if (Value != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Value);
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
vectorActions_.WriteTo(output, _repeated_vectorActions_codec);
if (Value != 0F) {
output.WriteRawTag(37);
output.WriteFloat(Value);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
size += vectorActions_.CalculateSize(_repeated_vectorActions_codec);
if (Value != 0F) {
size += 1 + 4;
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(AgentActionProto other) {
if (other == null) {
return;
}
vectorActions_.Add(other.vectorActions_);
if (other.Value != 0F) {
Value = other.Value;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 10:
case 13: {
vectorActions_.AddEntriesFrom(input, _repeated_vectorActions_codec);
break;
}
case 37: {
Value = input.ReadFloat();
break;
}
}
}
}
}
#endregion
}
#endregion Designer generated code