您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
69 行
2.3 KiB
69 行
2.3 KiB
namespace Unity.MLAgents.Sensors
|
|
{
|
|
/// <summary>
|
|
/// Identifiers for "built in" sensor types.
|
|
/// These are only used for analytics, and should not be used for any runtime decisions.
|
|
///
|
|
/// NOTE: Do not renumber these, since the values are used for analytics. Renaming is allowed though.
|
|
/// </summary>
|
|
public enum BuiltInSensorType
|
|
{
|
|
/// <summary>
|
|
/// Default Sensor type if it cannot be determined.
|
|
/// </summary>
|
|
Unknown = 0,
|
|
/// <summary>
|
|
/// The Vector sensor used by the agent.
|
|
/// </summary>
|
|
VectorSensor = 1,
|
|
/// <summary>
|
|
/// The Stacking Sensor type. NOTE: StackingSensor actually returns the wrapped sensor's type.
|
|
/// </summary>
|
|
StackingSensor = 2,
|
|
/// <summary>
|
|
/// The RayPerception Sensor types, both 3D and 2D.
|
|
/// </summary>
|
|
RayPerceptionSensor = 3,
|
|
/// <summary>
|
|
/// The observable attribute sensor type.
|
|
/// </summary>
|
|
ReflectionSensor = 4,
|
|
/// <summary>
|
|
/// Sensors that use the Camera for observations.
|
|
/// </summary>
|
|
CameraSensor = 5,
|
|
/// <summary>
|
|
/// Sensors that use RenderTextures for observations.
|
|
/// </summary>
|
|
RenderTextureSensor = 6,
|
|
/// <summary>
|
|
/// Sensors that use buffers or tensors for observations.
|
|
/// </summary>
|
|
BufferSensor = 7,
|
|
/// <summary>
|
|
/// The sensors that observe properties of rigid bodies.
|
|
/// </summary>
|
|
PhysicsBodySensor = 8,
|
|
/// <summary>
|
|
/// The sensors that observe Match 3 boards.
|
|
/// </summary>
|
|
Match3Sensor = 9,
|
|
/// <summary>
|
|
/// Sensors that break down the world into a grid of colliders to observe an area at a pre-defined granularity.
|
|
/// </summary>
|
|
GridSensor = 10
|
|
}
|
|
|
|
/// <summary>
|
|
/// Interface for sensors that are provided as part of ML-Agents.
|
|
/// User-implemented sensors don't need to use this interface.
|
|
/// </summary>
|
|
internal interface IBuiltInSensor
|
|
{
|
|
/// <summary>
|
|
/// Return the corresponding BuiltInSensorType for the sensor.
|
|
/// </summary>
|
|
/// <returns>A BuiltInSensorType corresponding to the sensor.</returns>
|
|
BuiltInSensorType GetBuiltInSensorType();
|
|
}
|
|
}
|