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41 行
945 B
41 行
945 B
using UnityEngine;
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.ML-Agents.DevTests.Editor")]
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namespace Unity.MLAgents
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{
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internal class MLAgentsSettings : ScriptableObject
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{
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[SerializeField]
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private bool m_ConnectTrainer = true;
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[SerializeField]
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private int m_EditorPort = 5004;
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public bool ConnectTrainer
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{
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get { return m_ConnectTrainer; }
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set
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{
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m_ConnectTrainer = value;
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OnChange();
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}
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}
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public int EditorPort
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{
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get { return m_EditorPort; }
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set
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{
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m_EditorPort = value;
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OnChange();
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}
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}
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internal void OnChange()
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{
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if (MLAgentsSettingsManager.Settings == this)
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MLAgentsSettingsManager.ApplySettings();
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}
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}
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}
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