Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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About ML-Agents Extensions package (com.unity.ml-agents.extensions)

The Unity ML-Agents Extensions package contains optional add-ons to the C# SDK for the Unity ML-Agents Toolkit.

These extensions are all considered experimental, and their API or behavior may change between versions.

Package contents

The following table describes the package folder structure:

Location Description
Documentation~ Contains the documentation for the Unity package.
Editor Contains utilities for Editor windows and drawers.
Runtime Contains core C# APIs for integrating ML-Agents into your Unity scene.
Tests Contains the unit tests for the package.

The Runtime directory currently contains three features:

Installation

The ML-Agents Extensions package is not currently available in the Package Manager. There are two recommended ways to install the package:

Local Installation

Clone the repository and follow the Local Installation for Development directions (substituting com.unity.ml-agents.extensions for the package name).

Github via Package Manager

In Unity 2019.4 or later, open the Package Manager, hit the "+" button, and select "Add package from git URL".

Package Manager git URL In the dialog that appears, enter

git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions

You can also edit your project's manifest.json directly and add the following line to the dependencies section:

"com.unity.ml-agents.extensions": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions",

See Git dependencies for more information.

Requirements

This version of the Unity ML-Agents Extensions package is compatible with the following versions of the Unity Editor:

  • If using the InputActuatorComponent
    • 2019.4 or later
    • install the com.unity.inputsystem package version 1.1.0-preview.3 or later.
  • Else 2018.4 and later

Known Limitations

  • For the InputActuatorComponent
    • Limited implementation of InputControls
    • No way to customize the action space of the InputActuatorComponent

Need Help?

The main README contains links for contacting the team or getting support.