Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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872 B

using NUnit.Framework;
using UnityEngine;
using UnityEditor;
using Unity.MLAgents.Policies;
namespace Unity.MLAgents.Tests
{
[TestFixture]
public class TestSerialization
{
const string k_oldPrefabPath = "Packages/com.unity.ml-agents/Tests/Editor/TestModels/old_serialized_agent.prefab";
const int k_numVecObs = 212;
const int k_numContinuousActions = 39;
[Test]
public void TestDeserialization()
{
var prefab = AssetDatabase.LoadAssetAtPath<GameObject>(k_oldPrefabPath);
var agent = GameObject.Instantiate(prefab);
var bp = agent.GetComponent<BehaviorParameters>();
Assert.AreEqual(bp.BrainParameters.ActionSpec.NumContinuousActions, k_numContinuousActions);
Assert.AreEqual(bp.BrainParameters.VectorObservationSize, k_numVecObs);
}
}
}