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19 行
509 B
19 行
509 B
using System;
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using UnityEngine;
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namespace MLAgents.Sensor
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{
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public class RenderTextureSensorComponent : SensorComponent
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{
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public RenderTexture renderTexture;
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public string sensorName = "RenderTextureSensor";
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public int width = 84;
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public int height = 84;
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public bool grayscale = false;
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public override ISensor CreateSensor()
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{
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return new RenderTextureSensor(renderTexture, width, height, grayscale, sensorName);
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}
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}
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}
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