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54 行
1.4 KiB
54 行
1.4 KiB
//This script lets you change time scale during training. It is not a required script for this demo to function
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using UnityEngine;
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namespace MLAgents
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{
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public class AdjustTrainingTimescale : MonoBehaviour
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{
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.Alpha1))
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{
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Time.timeScale = 1f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha2))
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{
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Time.timeScale = 2f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha3))
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{
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Time.timeScale = 3f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha4))
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{
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Time.timeScale = 4f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha5))
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{
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Time.timeScale = 5f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha6))
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{
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Time.timeScale = 6f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha7))
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{
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Time.timeScale = 7f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha8))
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{
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Time.timeScale = 8f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha9))
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{
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Time.timeScale = 9f;
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}
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if (Input.GetKeyDown(KeyCode.Alpha0))
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{
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Time.timeScale *= 2f;
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}
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}
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}
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}
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