Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub cc0b046d [AddVectorObs] Made it possible to call AddVectorObs with non floats (#398) 7 年前
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Academy.cs [AcademyFirstReset] Changed the first reset logic of the academy to be consistent between training and inference (#369) 7 年前
Academy.cs.meta Initial commit 7 年前
Agent.cs [AddVectorObs] Made it possible to call AddVectorObs with non floats (#398) 7 年前
Agent.cs.meta Initial commit 7 年前
BCTeacherHelper.cs Fix for when not using teacher helper (#379) 7 年前
BCTeacherHelper.cs.meta Imitation Learning Helper (#371) 7 年前
Brain.cs [Semantics] renaming StateType to SpaceType (#382) 7 年前
Brain.cs.meta Initial commit 7 年前
Communicator.cs On Demand Decision (#308) 7 年前
Communicator.cs.meta Initial commit 7 年前
CoreBrain.cs On Demand Decision (#308) 7 年前
CoreBrain.cs.meta Initial commit 7 年前
CoreBrainExternal.cs On Demand Decision (#308) 7 年前
CoreBrainExternal.cs.meta Initial commit 7 年前
CoreBrainHeuristic.cs On Demand Decision (#308) 7 年前
CoreBrainHeuristic.cs.meta Initial commit 7 年前
CoreBrainInternal.cs [Semantics] Modified the placeholder names (#381) 7 年前
CoreBrainInternal.cs.meta Initial commit 7 年前
CoreBrainPlayer.cs [Semantics] renaming StateType to SpaceType (#382) 7 年前
CoreBrainPlayer.cs.meta Initial commit 7 年前
Decision.cs On Demand Decision (#308) 7 年前
Decision.cs.meta Initial commit 7 年前
ExternalCommunicator.cs [Fix] If no agents are connected to an external brain, the external communicator should not try to update the agents (#399) 7 年前
ExternalCommunicator.cs.meta Initial commit 7 年前
Monitor.cs [Monitor] center the monitor when not attached to a transform (#385) 7 年前
Monitor.cs.meta new Monitor 7 年前
ResetParameters.cs On Demand Decision (#308) 7 年前
ResetParameters.cs.meta On Demand Decision (#308) 7 年前
UnityAgentsException.cs Initial commit 7 年前
UnityAgentsException.cs.meta Initial commit 7 年前