Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using System;
using System.Collections.Generic;
using Unity.MLAgents.Actuators;
using Unity.MLAgents.Sensors;
namespace Unity.MLAgents.Analytics
{
internal struct InferenceEvent
{
/// <summary>
/// Hash of the BehaviorName.
/// </summary>
public string BehaviorName;
public string BarracudaModelSource;
public string BarracudaModelVersion;
public string BarracudaModelProducer;
public string BarracudaPackageVersion;
/// <summary>
/// Whether inference is performed on CPU (0) or GPU (1).
/// </summary>
public int InferenceDevice;
public List<EventObservationSpec> ObservationSpecs;
public EventActionSpec ActionSpec;
public int MemorySize;
public long TotalWeightSizeBytes;
public string ModelHash;
}
/// <summary>
/// Simplified version of ActionSpec struct for use in analytics
/// </summary>
[Serializable]
internal struct EventActionSpec
{
public int NumContinuousActions;
public int NumDiscreteActions;
public int[] BranchSizes;
public static EventActionSpec FromActionSpec(ActionSpec actionSpec)
{
var branchSizes = actionSpec.BranchSizes ?? Array.Empty<int>();
return new EventActionSpec
{
NumContinuousActions = actionSpec.NumContinuousActions,
NumDiscreteActions = actionSpec.NumDiscreteActions,
BranchSizes = branchSizes,
};
}
}
/// <summary>
/// Information about one dimension of an observation.
/// </summary>
[Serializable]
internal struct EventObservationDimensionInfo
{
public int Size;
public int Flags;
}
/// <summary>
/// Simplified summary of Agent observations for use in analytics
/// </summary>
[Serializable]
internal struct EventObservationSpec
{
public string SensorName;
public string CompressionType;
public int BuiltInSensorType;
public EventObservationDimensionInfo[] DimensionInfos;
public static EventObservationSpec FromSensor(ISensor sensor)
{
var shape = sensor.GetObservationShape();
var dimInfos = new EventObservationDimensionInfo[shape.Length];
for (var i = 0; i < shape.Length; i++)
{
dimInfos[i].Size = shape[i];
// TODO copy flags when we have them
}
var builtInSensorType =
(sensor as IBuiltInSensor)?.GetBuiltInSensorType() ?? Sensors.BuiltInSensorType.Unknown;
return new EventObservationSpec
{
SensorName = sensor.GetName(),
CompressionType = sensor.GetCompressionType().ToString(),
BuiltInSensorType = (int)builtInSensorType,
DimensionInfos = dimInfos,
};
}
}
}