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24 行
637 B
24 行
637 B
using System;
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using UnityEngine;
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namespace MLAgents.Sensor
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{
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public class RenderTextureSensorComponent : SensorComponent
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{
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public RenderTexture renderTexture;
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public string sensorName = "RenderTextureSensor";
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public int width = 84;
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public int height = 84;
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public bool grayscale;
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public override ISensor CreateSensor()
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{
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return new RenderTextureSensor(renderTexture, width, height, grayscale, sensorName);
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}
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public override int[] GetObservationShape()
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{
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return new[] { width, height, grayscale ? 1 : 3 };
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}
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}
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}
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