Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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29 行
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using System;
using UnityEngine;
namespace MLAgents.Sensor
{
internal struct Observation
{
/// <summary>
/// The compressed sensor data. Assumed to be non-null if CompressionType != CompressionType.None
/// </summary>
public byte[] CompressedData;
/// <summary>
/// Uncompressed sensor data. Assumed to be non-empty if CompressionType == CompressionType.None
/// </summary>
public ArraySegment<float> FloatData;
/// <summary>
/// The format of the compressed data
/// </summary>
public SensorCompressionType CompressionType;
/// <summary>
/// The uncompressed dimensions of the data.
/// E.g. for RGB visual observations, this will be {Width, Height, 3}
/// </summary>
public int[] Shape;
}
}