Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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949 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ReacherGoal : MonoBehaviour {
public GameObject agent;
public GameObject hand;
public GameObject goalOn;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject == hand)
{
goalOn.transform.localScale = new Vector3(1f, 1f, 1f);
}
}
private void OnTriggerExit(Collider other)
{
if (other.gameObject == hand)
{
goalOn.transform.localScale = new Vector3(0f, 0f, 0f);
}
}
private void OnTriggerStay(Collider other)
{
if (other.gameObject == hand)
{
agent.GetComponent<ReacherAgent>().reward = 0.1f;
//agent.GetComponent<PendulumAgent>().done = true;
}
}
}