Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using NUnit.Framework;
using System;
using System.Linq;
namespace Unity.MLAgents.Tests
{
public static class GridObsTestUtils
{
/// <summary>
/// Utility function to duplicate an array into an array of arrays
/// </summary>
/// <param name="array">array to duplicate</param>
/// <param name="numCopies">number of times to duplicate</param>
/// <returns>array of duplicated arrays</returns>
public static float[][] DuplicateArray(float[] array, int numCopies)
{
float[][] duplicated = new float[numCopies][];
for (int i = 0; i < numCopies; i++)
{
duplicated[i] = array;
}
return duplicated;
}
/// <summary>
/// Asserts that the sub-arrays of the total array are equal to specific subarrays at specific subarray indicies and equal to a default everywhere else.
/// </summary>
/// <param name="total">Array containing all data of the grid observation. Is a concatenation of N subarrays all of the same length</param>
/// <param name="indicies">The indicies to verify that differ from the default array</param>
/// <param name="expectedArrays">The sub arrays values that differ from the default array</param>
/// <param name="expectedDefaultArray">The default value of a sub array</param>
/// <example>
/// If the total array is data from a 4x4x2 grid observation, total will be an array of size 32 and each sub array will have a size of 2.
/// Let 3 cells at indicies (0, 1), (2, 2), and (3, 0) with values ([.1, .5]), ([.9, .7]), ([0, .2]), respectively.
/// If the default values of cells are ([0, 0]) then the grid observation will be as follows:
/// [ [0, 0], [.1, .5], [ 0, 0 ], [0, 0],
/// [0, 0], [ 0, 0 ], [ 0, 0 ], [0, 0],
/// [0, 0], [ 0, 0 ], [.9, .7], [0, 0],
/// [0, .2], [ 0, 0 ], [ 0, 0 ], [0, 0] ]
///
/// Which will make the total array will be the flattened array
/// total = [0, 0, .1, .5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, .9, .7, 0, 0, 0, .2, 0, 0, 0, 0, 0]
///
/// The indicies of the activated cells in the flattened array will be 1, 10, and 12
///
/// So to verify that the total array is as expected, AssertSubarraysAtIndex should be called as
/// AssertSubarraysAtIndex(
/// total,
/// indicies = new int[] {1, 10, 12},
/// expectedArrays = new float[][] { new float[] {.1, .5}, new float[] {.9, .7}, new float[] {0, .2}},
/// expecedDefaultArray = new float[] {0, 0}
/// )
/// </example>
public static void AssertSubarraysAtIndex(float[] total, int[] indicies, float[][] expectedArrays, float[] expectedDefaultArray)
{
int totalIndex = 0;
int subIndex = 0;
int subarrayIndex = 0;
int lenOfData = expectedDefaultArray.Length;
int numArrays = total.Length / lenOfData;
for (int i = 0; i < numArrays; i++)
{
totalIndex = i * lenOfData;
if (indicies.Contains(i))
{
subarrayIndex = Array.IndexOf(indicies, i);
for (subIndex = 0; subIndex < lenOfData; subIndex++)
{
Assert.AreEqual(expectedArrays[subarrayIndex][subIndex], total[totalIndex],
"Expected " + expectedArrays[subarrayIndex][subIndex] + " at subarray index " + totalIndex + ", index = " + subIndex + " but was " + total[totalIndex]);
totalIndex++;
}
}
else
{
for (subIndex = 0; subIndex < lenOfData; subIndex++)
{
Assert.AreEqual(expectedDefaultArray[subIndex], total[totalIndex],
"Expected default value " + expectedDefaultArray[subIndex] + " at subarray index " + totalIndex + ", index = " + subIndex + " but was " + total[totalIndex]);
totalIndex++;
}
}
}
}
}
}