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v0.1
GitHub
0366af0b
Always reset when agent is done (#3222)
* Removing the AgentOnDone call * removing editor inspector field for ResetOnDone * Documentation changes * addressing comments * addressing comments * adding comments * Migrating steps * inference - fill 0s for done Agents (#3232) * fill 0s for done agents * docstrings * Simplifying the code * Removing GenerateSensorData * Update docs/Migrating.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> Co-authored-by: Chris Elion <celion@gmail.com> |
5 年前 | |
---|---|---|
.. | ||
PyramidAgent.cs | Always reset when agent is done (#3222) | 5 年前 |
PyramidAgent.cs.meta | Curiosity Driven Exploration & Pyramids Environments (#739) | 7 年前 |
PyramidArea.cs | Fix Code convention warnings in Rider. (#2801) | 5 年前 |
PyramidArea.cs.meta | Curiosity Driven Exploration & Pyramids Environments (#739) | 7 年前 |
PyramidSwitch.cs | Fix Code convention warnings in Rider. (#2801) | 5 年前 |
PyramidSwitch.cs.meta | Curiosity Driven Exploration & Pyramids Environments (#739) | 7 年前 |