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com.unity.ml-agents_1.0.0
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v0.1
GitHub
0366af0b
Always reset when agent is done (#3222)
* Removing the AgentOnDone call * removing editor inspector field for ResetOnDone * Documentation changes * addressing comments * addressing comments * adding comments * Migrating steps * inference - fill 0s for done Agents (#3232) * fill 0s for done agents * docstrings * Simplifying the code * Removing GenerateSensorData * Update docs/Migrating.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> Co-authored-by: Chris Elion <celion@gmail.com> |
5 年前 | |
---|---|---|
.. | ||
Editor | Always reset when agent is done (#3222) | 5 年前 |
Examples | Always reset when agent is done (#3222) | 5 年前 |
Plugins | Merge pull request #3010 from Unity-Technologies/release-0.12.0-to-master | 5 年前 |
Resources | Merge pull request #2157 from Unity-Technologies/release-v0.8.2 | 6 年前 |
Scripts | Always reset when agent is done (#3222) | 5 年前 |
Editor.meta | Initial commit | 7 年前 |
Examples.meta | Walker Environment (#720) | 7 年前 |
Plugins.meta | Initial commit | 7 年前 |
Resources.meta | Demonstration Recorder (#1240) | 6 年前 |
Scripts.meta | Initial commit | 7 年前 |