Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 39f280d6 Develop spawn brains (#2676) 5 年前
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Tests Develop spawn brains (#2676) 5 年前
AgentEditor.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
AgentEditor.cs.meta On Demand Decision (#308) 6 年前
BrainEditor.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
BrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
BrainParametersDrawer.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
BrainParametersDrawer.cs.meta Brains as Scriptable Objects (#1250) 6 年前
DemonstrationDrawer.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
DemonstrationDrawer.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationImporter.cs Refactor ICommunicator API (#2675) 5 年前
DemonstrationImporter.cs.meta Demonstration Recorder (#1240) 6 年前
HeuristicBrainEditor.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
HeuristicBrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
LearningBrainEditor.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
LearningBrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
PlayerBrainEditor.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
PlayerBrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
ResetParameterDrawer.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
ResetParameterDrawer.cs.meta On Demand Decision (#308) 6 年前
Tests.meta Release v0.5 (#1202) 6 年前
UnityColors.colors ML-Agents Branding & Color Updates (#2583) 5 年前
UnityColors.colors.meta ML-Agents Branding & Color Updates (#2583) 5 年前