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v0.1
GitHub
1b933a0a
Add Graphics to the Match3 env (#4627)
* first pass - matching and gravity work * valid moves WIP * move enumeration, simple checking * move detection * fix up/down directions * actuator and heuristic * sensor * reset if no moves * add masking, retrain * cleanup * config update * optionally force heuristic mode * compressed observations, reset board if no moves * TFModel meta files * WIP abstract * random move heuristic * rename Move fields, migrate IsValid logic * comments * reduce dependency on Match3Agent * abstractBoard as monobehavior * move actuator to extensions * move sensor to extensions * update components in scene * undo accidental checkins * drawing cleanup, custom maxMoves logic * meta file * prefab, use 8 agents * different behaviors * timers, early out * unit tests * docs * Apply suggestions from code review Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>... |
4 年前 | |
---|---|---|
.. | ||
Match3Agent.cs | Match3 example (#4515) | 4 年前 |
Match3Agent.cs.meta | Match3 example (#4515) | 4 年前 |
Match3Board.cs | Match3 example (#4515) | 4 年前 |
Match3Board.cs.meta | Match3 example (#4515) | 4 年前 |
Match3Drawer.cs | Add Graphics to the Match3 env (#4627) | 4 年前 |
Match3Drawer.cs.meta | Match3 example (#4515) | 4 年前 |
Match3TileSelector.cs | Add Graphics to the Match3 env (#4627) | 4 年前 |
Match3TileSelector.cs.meta | Add Graphics to the Match3 env (#4627) | 4 年前 |