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Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
unity3d
unity
unity-tech
reinforcement-le
deep-learning
deep-reinforcement-learning
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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
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ml-agents
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com.unity.ml-agents
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Tests
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Editor
文件历史
GitHub
3a7572b4
Integrate IActuators into ML-Agents core code. (
#4315
)
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前
..
Actuators
Integrate IActuators into ML-Agents core code. (#4315)
4 年前
Communicator
Merge release 2 to master (#4000)
5 年前
PublicAPI
Fix Barracuda assembly reference. (#3993)
5 年前
Sensor
[MLA-1141] Rigidbody and ArticulationBody sensors (#4192)
4 年前
TestModels
Tests for Demonstration loader and Model runner (#3510)
5 年前
AcademyTests.cs
Update add-fire to latest master, including Policy refactor (#4263)
4 年前
AcademyTests.cs.meta
Communication protocol versioning (#3535)
5 年前
Actuators.meta
[add-fire] Merge post-0.19.0 master into add-fire (#4328)
4 年前
BehaviorParameterTests.cs
Integrate IActuators into ML-Agents core code. (#4315)
4 年前
BehaviorParameterTests.cs.meta
add meta file
5 年前
Communicator.meta
Use SemVer to check communication compatibility between C# and Python (#3760)
5 年前
DemonstrationTests.cs
apply Rider suggestions to API code (#3847)
5 年前
DemonstrationTests.cs.meta
Demonstration Recorder (#1240)
6 年前
DiscreteActionOutputApplierTest.cs
[barracuda] Update Barracuda to 0.7.0-preview (#3875)
5 年前
DiscreteActionOutputApplierTest.cs.meta
Reducing complexity on a number of classes. (#2480)
5 年前
EditModeTestInternalBrainTensorApplier.cs
Merge remote-tracking branch 'origin/master' into release_1_to_master
5 年前
EditModeTestInternalBrainTensorApplier.cs.meta
New Learning Brain (#1303)
6 年前
EditModeTestInternalBrainTensorGenerator.cs
ObservableAttribute (#3925)
5 年前
EditModeTestInternalBrainTensorGenerator.cs.meta
New Learning Brain (#1303)
6 年前
MLAgentsEditModeTest.cs
Integrate IActuators into ML-Agents core code. (#4315)
4 年前
MLAgentsEditModeTest.cs.meta
Release v0.5 (#1202)
6 年前
ModelRunnerTest.cs
Merge remote-tracking branch 'origin/master' into release_1_to_master
5 年前
ModelRunnerTest.cs.meta
Tests for Demonstration loader and Model runner (#3510)
5 年前
MultinomialTest.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
MultinomialTest.cs.meta
Added missing meta files
6 年前
ParameterLoaderTest.cs
Merge remote-tracking branch 'origin/master' into release_1_to_master
5 年前
ParameterLoaderTest.cs.meta
Tests for Demonstration loader and Model runner (#3510)
5 年前
PublicAPI.meta
Make most property setters public. (#3602)
5 年前
RandomNormalTest.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
RandomNormalTest.cs.meta
Added missing meta files
6 年前
SamplerTests.cs
rename to SideChannelManager +backcompat (#4137)
4 年前
SamplerTests.cs.meta
Moving domain randomization to C# (#4065)
4 年前
Sensor.meta
VectorSensor and StackedSensor (#2813)
5 年前
SideChannelTests.cs
rename to SideChannelManager +backcompat (#4137)
4 年前
SideChannelTests.cs.meta
Develop side channel (#2956)
5 年前
TensorUtilsTest.cs
Merge remote-tracking branch 'origin/master' into release_1_to_master
5 年前
TensorUtilsTest.cs.meta
Reducing complexity on a number of classes. (#2480)
5 年前
TestModels.meta
Rename Resources folder as it has special meaning in the context of Unity where it may import resources automatically into users' projects. (#3853)
5 年前
TimerTest.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
TimerTest.cs.meta
C# hierarchical timers (#2198)
5 年前
Unity.ML-Agents.Editor.Tests.asmdef
[barracuda] Update Barracuda to 0.7.0-preview. (#3873)
5 年前
Unity.ML-Agents.Editor.Tests.asmdef.meta
Create ML-Agents Package (#3267)
5 年前
UtilitiesTests.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
UtilitiesTests.cs.meta
Brains as Scriptable Objects (#1250)
6 年前