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21 行
413 B
21 行
413 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class WallAcademy : Academy {
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public float minWallHeight;
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public float maxWallHeight;
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public override void AcademyReset()
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{
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minWallHeight = (float)resetParameters["min_wall_height"];
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maxWallHeight = (float)resetParameters["max_wall_height"];
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}
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public override void AcademyStep()
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{
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}
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}
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