Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using NUnit.Framework;
using Unity.MLAgents.Sensors;
namespace Unity.MLAgents.Tests
{
[TestFixture]
public class CompressionSpecTests
{
[Test]
public void TestIsTrivialMapping()
{
Assert.IsTrue(CompressionSpec.Default().IsTrivialMapping());
var spec = new CompressionSpec(SensorCompressionType.PNG, null);
Assert.AreEqual(spec.IsTrivialMapping(), true);
spec = new CompressionSpec(SensorCompressionType.PNG, new[] { 0, 0, 0 });
Assert.AreEqual(spec.IsTrivialMapping(), true);
spec = new CompressionSpec(SensorCompressionType.PNG, new[] { 0, 1, 2, 3, 4 });
Assert.AreEqual(spec.IsTrivialMapping(), true);
spec = new CompressionSpec(SensorCompressionType.PNG, new[] { 1, 2, 3, 4, -1, -1 });
Assert.AreEqual(spec.IsTrivialMapping(), false);
spec = new CompressionSpec(SensorCompressionType.PNG, new[] { 0, 0, 0, 1, 1, 1 });
Assert.AreEqual(spec.IsTrivialMapping(), false);
}
}
}