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165 行
6.8 KiB
165 行
6.8 KiB
# # Unity ML-Agents Toolkit
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from typing import Dict, List
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from collections import defaultdict
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import abc
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import time
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from mlagents.trainers.optimizer.tf_optimizer import TFOptimizer
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from mlagents.trainers.buffer import AgentBuffer
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from mlagents.trainers.trainer import Trainer
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from mlagents.trainers.exception import UnityTrainerException
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from mlagents.trainers.components.reward_signals import RewardSignalResult
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from mlagents_envs.timers import hierarchical_timer
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from mlagents.trainers.agent_processor import AgentManagerQueue
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from mlagents.trainers.trajectory import Trajectory
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from mlagents.trainers.stats import StatsPropertyType
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RewardSignalResults = Dict[str, RewardSignalResult]
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class RLTrainer(Trainer): # pylint: disable=abstract-method
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"""
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This class is the base class for trainers that use Reward Signals.
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"""
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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# Make sure we have at least one reward_signal
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if not self.trainer_parameters["reward_signals"]:
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raise UnityTrainerException(
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"No reward signals were defined. At least one must be used with {}.".format(
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self.__class__.__name__
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)
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)
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# collected_rewards is a dictionary from name of reward signal to a dictionary of agent_id to cumulative reward
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# used for reporting only. We always want to report the environment reward to Tensorboard, regardless
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# of what reward signals are actually present.
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self.cumulative_returns_since_policy_update: List[float] = []
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self.collected_rewards: Dict[str, Dict[str, int]] = {
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"environment": defaultdict(lambda: 0)
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}
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self.update_buffer: AgentBuffer = AgentBuffer()
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self._stats_reporter.add_property(
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StatsPropertyType.HYPERPARAMETERS, self.trainer_parameters
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)
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def end_episode(self) -> None:
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"""
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A signal that the Episode has ended. The buffer must be reset.
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Get only called when the academy resets.
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"""
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for rewards in self.collected_rewards.values():
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for agent_id in rewards:
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rewards[agent_id] = 0
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def _update_end_episode_stats(self, agent_id: str, optimizer: TFOptimizer) -> None:
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for name, rewards in self.collected_rewards.items():
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if name == "environment":
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self.stats_reporter.add_stat(
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"Environment/Cumulative Reward", rewards.get(agent_id, 0)
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)
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self.cumulative_returns_since_policy_update.append(
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rewards.get(agent_id, 0)
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)
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self.reward_buffer.appendleft(rewards.get(agent_id, 0))
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rewards[agent_id] = 0
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else:
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self.stats_reporter.add_stat(
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optimizer.reward_signals[name].stat_name, rewards.get(agent_id, 0)
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)
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rewards[agent_id] = 0
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def _clear_update_buffer(self) -> None:
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"""
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Clear the buffers that have been built up during inference.
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"""
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self.update_buffer.reset_agent()
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@abc.abstractmethod
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def _is_ready_update(self):
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"""
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Returns whether or not the trainer has enough elements to run update model
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:return: A boolean corresponding to wether or not update_model() can be run
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"""
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return False
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@abc.abstractmethod
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def _update_policy(self) -> bool:
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"""
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Uses demonstration_buffer to update model.
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:return: Whether or not the policy was updated.
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"""
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pass
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def _increment_step(self, n_steps: int, name_behavior_id: str) -> None:
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"""
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Increment the step count of the trainer
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:param n_steps: number of steps to increment the step count by
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"""
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self.step += n_steps
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self.next_summary_step = self._get_next_summary_step()
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p = self.get_policy(name_behavior_id)
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if p:
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p.increment_step(n_steps)
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def _get_next_summary_step(self) -> int:
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"""
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Get the next step count that should result in a summary write.
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"""
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return self.step + (self.summary_freq - self.step % self.summary_freq)
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def _write_summary(self, step: int) -> None:
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"""
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Saves training statistics to Tensorboard.
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"""
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self.stats_reporter.add_stat("Is Training", float(self.should_still_train))
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self.stats_reporter.write_stats(int(step))
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@abc.abstractmethod
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def _process_trajectory(self, trajectory: Trajectory) -> None:
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"""
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Takes a trajectory and processes it, putting it into the update buffer.
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:param trajectory: The Trajectory tuple containing the steps to be processed.
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"""
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self._maybe_write_summary(self.get_step + len(trajectory.steps))
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self._increment_step(len(trajectory.steps), trajectory.behavior_id)
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def _maybe_write_summary(self, step_after_process: int) -> None:
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"""
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If processing the trajectory will make the step exceed the next summary write,
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write the summary. This logic ensures summaries are written on the update step and not in between.
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:param step_after_process: the step count after processing the next trajectory.
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"""
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if step_after_process >= self.next_summary_step and self.get_step != 0:
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self._write_summary(self.next_summary_step)
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def advance(self) -> None:
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"""
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Steps the trainer, taking in trajectories and updates if ready.
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Will block and wait briefly if there are no trajectories.
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"""
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with hierarchical_timer("process_trajectory"):
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for traj_queue in self.trajectory_queues:
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# We grab at most the maximum length of the queue.
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# This ensures that even if the queue is being filled faster than it is
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# being emptied, the trajectories in the queue are on-policy.
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_queried = False
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for _ in range(traj_queue.qsize()):
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_queried = True
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try:
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t = traj_queue.get_nowait()
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self._process_trajectory(t)
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except AgentManagerQueue.Empty:
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break
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if self.threaded and not _queried:
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# Yield thread to avoid busy-waiting
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time.sleep(0.0001)
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if self.should_still_train:
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if self._is_ready_update():
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with hierarchical_timer("_update_policy"):
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if self._update_policy():
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for q in self.policy_queues:
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# Get policies that correspond to the policy queue in question
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q.put(self.get_policy(q.behavior_id))
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else:
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self._clear_update_buffer()
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