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38 行
889 B
38 行
889 B
//using System.Collections;
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//using System.Collections.Generic;
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//using UnityEngine;
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//
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//public class ShakeTransform : MonoBehaviour
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//{
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// [Header("TIMING")] public float duration;
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// public float amount = .1f;
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//
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//// //if not
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//// public Transform rootTransform;
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// private Vector3 startPos;
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// // Start is called before the first frame update
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// void Start()
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// {
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//
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// }
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//
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// // Update is called once per frame
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// void Update()
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// {
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//
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// }
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//
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//
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// IEnumerator HandleShooting()
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// {
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// WaitForFixedUpdate wait = new WaitForFixedUpdate();
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// var timer = 0;
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// startPos = transform.localPosition;
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// while (timer < duration)
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// {
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// var pos = startPos + (Random.insideUnitSphere * amount);
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// transform.localPosition = pos;
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// yield return wait;
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// }
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// }
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//}
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