Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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1011 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BananaAcademy : Academy
{
[HideInInspector]
public GameObject[] agents;
[HideInInspector]
public BananaArea[] listArea;
public int totalScore;
public Text scoreText;
public override void AcademyReset()
{
ClearObjects(GameObject.FindGameObjectsWithTag("banana"));
ClearObjects(GameObject.FindGameObjectsWithTag("badBanana"));
agents = GameObject.FindGameObjectsWithTag("agent");
listArea = FindObjectsOfType<BananaArea>();
foreach (BananaArea ba in listArea)
{
ba.ResetBananaArea(agents);
}
totalScore = 0;
}
void ClearObjects(GameObject[] objects)
{
foreach (GameObject bana in objects)
{
Destroy(bana);
}
}
public override void AcademyStep()
{
scoreText.text = string.Format(@"Score: {0}", totalScore);
}
}