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31 行
914 B
31 行
914 B
syntax = "proto3";
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option csharp_namespace = "Unity.MLAgents.CommunicatorObjects";
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package communicator_objects;
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message TrainingEnvironmentInitialized {
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string mlagents_version = 1;
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string mlagents_envs_version = 2;
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string python_version = 3;
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string torch_version = 4;
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string torch_device_type = 5;
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int32 num_envs = 6;
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int32 num_environment_parameters = 7;
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}
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message TrainingBehaviorInitialized {
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string behavior_name = 1;
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string trainer_type = 2;
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bool extrinsic_reward_enabled = 3;
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bool gail_reward_enabled = 4;
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bool curiosity_reward_enabled = 5;
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bool rnd_reward_enabled = 6;
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bool behavioral_cloning_enabled = 7;
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bool recurrent_enabled = 8;
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string visual_encoder = 9;
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int32 num_network_layers = 10;
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int32 num_network_hidden_units = 11;
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bool trainer_threaded = 12;
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bool self_play_enabled = 13;
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bool curriculum_enabled = 14;
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}
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