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316 行
12 KiB
316 行
12 KiB
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.1.0
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// from Assets/ML-Agents/Examples/PushBlockWithInput/PushBlockActions.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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public partial class @PushBlockActions : IInputActionCollection2, IDisposable
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{
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public InputActionAsset asset { get; }
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public @PushBlockActions()
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{
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asset = InputActionAsset.FromJson(@"{
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""name"": ""PushBlockActions"",
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""maps"": [
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{
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""name"": ""Movement"",
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""id"": ""03a2e5d4-ae81-47f1-a575-0779fb7da538"",
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""actions"": [
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{
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""name"": ""movement"",
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""type"": ""Value"",
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""id"": ""5f47cbc6-de46-4d33-93e2-2b1af4f5996d"",
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """"
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},
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{
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""name"": ""jump"",
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""type"": ""Button"",
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""id"": ""ca5eb833-5dfb-4b7c-880d-6118bd5d1378"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """"
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}
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],
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""bindings"": [
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{
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""name"": ""gamepad_move"",
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""id"": ""477500ef-6d32-4b84-b9f8-158f18bcb906"",
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""path"": ""2DVector"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""movement"",
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""isComposite"": true,
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""isPartOfComposite"": false
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},
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{
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""name"": ""up"",
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""id"": ""6d2537b8-2266-4a50-8575-fb0fe310daa5"",
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""path"": ""<Gamepad>/dpad/up"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""down"",
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""id"": ""50584c83-beb6-4e90-a453-a635c03a761e"",
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""path"": ""<Gamepad>/dpad/down"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""left"",
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""id"": ""44408b8f-27e7-4c6d-b078-7536ba020d1a"",
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""path"": ""<Gamepad>/dpad/left"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""right"",
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""id"": ""f5681423-d3e3-41a5-b85e-0a7642c774aa"",
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""path"": ""<Gamepad>/dpad/right"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""keyboard_move"",
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""id"": ""6bcba4bf-5ce0-4005-9e6a-0de2487211b0"",
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""path"": ""2DVector"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""movement"",
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""isComposite"": true,
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""isPartOfComposite"": false
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},
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{
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""name"": ""up"",
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""id"": ""63da699e-b354-4e63-b0f8-26fb92abea41"",
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""path"": ""<Keyboard>/w"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""down"",
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""id"": ""39409748-9002-4aff-9a09-cdc05b9708ad"",
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""path"": ""<Keyboard>/s"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""left"",
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""id"": ""0afe45fc-dc45-4310-9c73-7dc3c503addf"",
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""path"": ""<Keyboard>/a"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""right"",
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""id"": ""69fe0335-9e0c-495d-a90d-4b0fcbfd2b34"",
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""path"": ""<Keyboard>/d"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""movement"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": """",
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""id"": ""ab696218-63cd-4eb8-9fe1-48a68e32e92f"",
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""path"": ""<Keyboard>/space"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""7adcb138-5175-4cc4-addc-d2b02cb5f0de"",
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""path"": ""<Gamepad>/buttonSouth"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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}
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],
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""controlSchemes"": [
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{
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""name"": ""Keyboard"",
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""bindingGroup"": ""Keyboard"",
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""devices"": [
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{
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""devicePath"": ""<Keyboard>"",
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""isOptional"": true,
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""isOR"": false
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},
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{
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""devicePath"": ""<Gamepad>"",
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""isOptional"": true,
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""isOR"": false
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}
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]
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}
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]
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}");
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// Movement
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m_Movement = asset.FindActionMap("Movement", throwIfNotFound: true);
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m_Movement_movement = m_Movement.FindAction("movement", throwIfNotFound: true);
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m_Movement_jump = m_Movement.FindAction("jump", throwIfNotFound: true);
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}
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public void Dispose()
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{
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UnityEngine.Object.Destroy(asset);
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}
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public InputBinding? bindingMask
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{
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get => asset.bindingMask;
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set => asset.bindingMask = value;
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}
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public ReadOnlyArray<InputDevice>? devices
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{
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get => asset.devices;
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set => asset.devices = value;
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}
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public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
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public bool Contains(InputAction action)
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{
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return asset.Contains(action);
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}
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public IEnumerator<InputAction> GetEnumerator()
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{
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return asset.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public void Enable()
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{
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asset.Enable();
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}
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public void Disable()
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{
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asset.Disable();
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}
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public IEnumerable<InputBinding> bindings => asset.bindings;
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public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
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{
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return asset.FindAction(actionNameOrId, throwIfNotFound);
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}
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public int FindBinding(InputBinding bindingMask, out InputAction action)
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{
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return asset.FindBinding(bindingMask, out action);
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}
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// Movement
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private readonly InputActionMap m_Movement;
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private IMovementActions m_MovementActionsCallbackInterface;
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private readonly InputAction m_Movement_movement;
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private readonly InputAction m_Movement_jump;
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public struct MovementActions
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{
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private @PushBlockActions m_Wrapper;
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public MovementActions(@PushBlockActions wrapper) { m_Wrapper = wrapper; }
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public InputAction @movement => m_Wrapper.m_Movement_movement;
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public InputAction @jump => m_Wrapper.m_Movement_jump;
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public InputActionMap Get() { return m_Wrapper.m_Movement; }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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public bool enabled => Get().enabled;
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public static implicit operator InputActionMap(MovementActions set) { return set.Get(); }
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public void SetCallbacks(IMovementActions instance)
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{
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if (m_Wrapper.m_MovementActionsCallbackInterface != null)
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{
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@movement.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement;
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@movement.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement;
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@movement.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement;
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@jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump;
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@jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump;
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@jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump;
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}
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m_Wrapper.m_MovementActionsCallbackInterface = instance;
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if (instance != null)
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{
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@movement.started += instance.OnMovement;
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@movement.performed += instance.OnMovement;
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@movement.canceled += instance.OnMovement;
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@jump.started += instance.OnJump;
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@jump.performed += instance.OnJump;
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@jump.canceled += instance.OnJump;
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}
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}
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}
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public MovementActions @Movement => new MovementActions(this);
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private int m_KeyboardSchemeIndex = -1;
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public InputControlScheme KeyboardScheme
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{
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get
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{
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if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard");
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return asset.controlSchemes[m_KeyboardSchemeIndex];
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}
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}
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public interface IMovementActions
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{
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void OnMovement(InputAction.CallbackContext context);
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void OnJump(InputAction.CallbackContext context);
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}
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}
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