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19 行
624 B
19 行
624 B
namespace Unity.MLAgents.Sensors.Reflection
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{
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/// <summary>
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/// Sensor that wraps a quaternion field or property of an object, and returns
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/// that as an observation.
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/// </summary>
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internal class QuaternionReflectionSensor : ReflectionSensorBase
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{
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public QuaternionReflectionSensor(ReflectionSensorInfo reflectionSensorInfo)
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: base(reflectionSensorInfo, 4)
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{ }
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internal override void WriteReflectedField(ObservationWriter writer)
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{
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var quatVal = (UnityEngine.Quaternion)GetReflectedValue();
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writer.Add(quatVal);
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}
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}
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}
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