您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
93 行
2.8 KiB
93 行
2.8 KiB
using UnityEngine;
|
|
using Unity.MLAgents.Sensors;
|
|
|
|
namespace Unity.MLAgents.Extensions.Sensors
|
|
{
|
|
/// <summary>
|
|
/// ISensor implementation that generates observations for a group of Rigidbodies or ArticulationBodies.
|
|
/// </summary>
|
|
public class PhysicsBodySensor : ISensor
|
|
{
|
|
int[] m_Shape;
|
|
string m_SensorName;
|
|
|
|
PoseExtractor m_PoseExtractor;
|
|
PhysicsSensorSettings m_Settings;
|
|
|
|
/// <summary>
|
|
/// Construct a new PhysicsBodySensor
|
|
/// </summary>
|
|
/// <param name="rootBody"></param>
|
|
/// <param name="settings"></param>
|
|
/// <param name="sensorName"></param>
|
|
public PhysicsBodySensor(Rigidbody rootBody, GameObject rootGameObject, PhysicsSensorSettings settings, string sensorName=null)
|
|
{
|
|
m_PoseExtractor = new RigidBodyPoseExtractor(rootBody, rootGameObject);
|
|
m_SensorName = string.IsNullOrEmpty(sensorName) ? $"PhysicsBodySensor:{rootBody?.name}" : sensorName;
|
|
m_Settings = settings;
|
|
|
|
var numTransformObservations = settings.TransformSize(m_PoseExtractor.NumPoses);
|
|
m_Shape = new[] { numTransformObservations };
|
|
}
|
|
|
|
#if UNITY_2020_1_OR_NEWER
|
|
public PhysicsBodySensor(ArticulationBody rootBody, PhysicsSensorSettings settings, string sensorName=null)
|
|
{
|
|
m_PoseExtractor = new ArticulationBodyPoseExtractor(rootBody);
|
|
m_SensorName = string.IsNullOrEmpty(sensorName) ? $"ArticulationBodySensor:{rootBody?.name}" : sensorName;
|
|
m_Settings = settings;
|
|
|
|
var numTransformObservations = settings.TransformSize(m_PoseExtractor.NumPoses);
|
|
m_Shape = new[] { numTransformObservations };
|
|
}
|
|
#endif
|
|
|
|
/// <inheritdoc/>
|
|
public int[] GetObservationShape()
|
|
{
|
|
return m_Shape;
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public int Write(ObservationWriter writer)
|
|
{
|
|
var numWritten = writer.WritePoses(m_Settings, m_PoseExtractor);
|
|
return numWritten;
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public byte[] GetCompressedObservation()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public void Update()
|
|
{
|
|
if (m_Settings.UseModelSpace)
|
|
{
|
|
m_PoseExtractor.UpdateModelSpacePoses();
|
|
}
|
|
|
|
if (m_Settings.UseLocalSpace)
|
|
{
|
|
m_PoseExtractor.UpdateLocalSpacePoses();
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public void Reset() {}
|
|
|
|
/// <inheritdoc/>
|
|
public SensorCompressionType GetCompressionType()
|
|
{
|
|
return SensorCompressionType.None;
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public string GetName()
|
|
{
|
|
return m_SensorName;
|
|
}
|
|
}
|
|
}
|