Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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; see http://editorconfig.org/ for docs on this file
root = true
[*]
ignore_if_in_header = This code was generated by a tool|<auto-generated>
indent_style = space
indent_size = 4
; uncomment to help with sharing files across os's (i.e. network share or through local vm)
#end_of_line = lf
; avoid a bom, which causes endless problems with naive text tooling
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
; keeping auto-format enabled helps avoid merge hell for projects without CI-based format validation
#disable_auto_format = true
[*.cs]
; uncomment to enable full formatting of c# files
formatters = generic, uncrustify
[*.asmdef]
scrape_api = true
[**/Tests/**.asmdef]
scrape_api = false
[*.Tests.asmdef]
scrape_api = false
[*.md]
indent_size = 2
; trailing whitespace is unfortunately significant in markdown
trim_trailing_whitespace = false
; uncomment to enable basic formatting of markdown files
#formatters = generic
[{Makefile,makefile}]
; tab characters are part of the Makefile format
indent_style = tab
[*.asmdef]
indent_size = 4
[*.json]
indent_size = 2
[*.{vcproj,bat,cmd,xaml,tt,t4,ttinclude}]
end_of_line = crlf
; this VS-specific stuff is based on experiments to see how VS will modify a file after it has been manually edited.
; the settings are meant to closely match what VS does to minimize unnecessary diffs.
[*.{vcxproj,vcxproj.filters}]
indent_style = space
indent_size = 2
end_of_line = crlf
charset = utf-8-bom
trim_trailing_whitespace = true
insert_final_newline = false
; must be broken out because of 51-char bug (https://github.com/editorconfig/editorconfig-visualstudio/issues/21)
[*.{csproj,pyproj,props,targets}]
indent_style = space
indent_size = 2
end_of_line = crlf
charset = utf-8-bom
trim_trailing_whitespace = true
insert_final_newline = false
[*.{sln,sln.template}]
indent_style = tab
indent_size = 4
end_of_line = crlf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = false