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53 行
1.6 KiB
53 行
1.6 KiB
using NUnit.Framework;
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using UnityEngine;
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using Unity.MLAgents.Policies;
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using Unity.MLAgents.Demonstrations;
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using Unity.MLAgents.Actuators;
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namespace Unity.MLAgents.Tests
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{
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[TestFixture]
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public class GrpcExtensionsTests
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{
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[Test]
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public void TestDefaultBrainParametersToProto()
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{
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// Should be able to convert a default instance to proto.
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var brain = new BrainParameters();
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brain.ToProto("foo", false);
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}
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[Test]
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public void TestDefaultActionSpecToProto()
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{
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// Should be able to convert a default instance to proto.
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var actionSpec = new ActionSpec();
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actionSpec.ToBrainParametersProto("foo", false);
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// Continuous
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actionSpec = ActionSpec.MakeContinuous(3);
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actionSpec.ToBrainParametersProto("foo", false);
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// Discrete
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actionSpec = ActionSpec.MakeDiscrete(1, 2, 3);
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actionSpec.ToBrainParametersProto("foo", false);
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}
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[Test]
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public void TestDefaultAgentInfoToProto()
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{
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// Should be able to convert a default instance to proto.
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var agentInfo = new AgentInfo();
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agentInfo.ToInfoActionPairProto();
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agentInfo.ToAgentInfoProto();
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}
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[Test]
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public void TestDefaultDemonstrationMetaDataToProto()
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{
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// Should be able to convert a default instance to proto.
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var demoMetaData = new DemonstrationMetaData();
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demoMetaData.ToProto();
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}
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}
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}
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